ITE Transactions on Media Technology and Applications

Scope & Guideline

Advancing the Frontiers of Media Technology

Introduction

Explore the comprehensive scope of ITE Transactions on Media Technology and Applications through our detailed guidelines, including its aims and scope. Stay updated with trending and emerging topics, and delve into declining areas to understand shifts in academic interest. Our guidelines also showcase highly cited topics, featuring influential research making a significant impact. Additionally, discover the latest published papers and those with high citation counts, offering a snapshot of current scholarly conversations. Use these guidelines to explore ITE Transactions on Media Technology and Applications in depth and align your research initiatives with current academic trends.
LanguageEnglish
ISSN2186-7364
PublisherINST IMAGE INFORMATION & TELEVISION ENGINEERS
Support Open AccessNo
CountryJapan
TypeJournal
Convergefrom 2013 to 2024
AbbreviationITE TRANS MEDIA TECH / ITE Trans. Media Technol. Appl.
Frequency4 issues/year
Time To First Decision-
Time To Acceptance-
Acceptance Rate-
Home Page-
Address3-5-8 SHIBAKOEN, MINATO-KU, KIKAI SHINKO KAIKAN BLDG 403, TOKYO 105-0011, JAPAN

Aims and Scopes

ITE Transactions on Media Technology and Applications is dedicated to advancing the field of media technology, exploring innovative methodologies in imaging, display technologies, and multimedia systems. The journal emphasizes the integration of traditional media applications with cutting-edge technological advancements.
  1. Imaging Technologies:
    Focuses on the development and enhancement of imaging technologies including CMOS sensors, light-field displays, and various imaging techniques for applications in both consumer and professional contexts.
  2. Display Technologies:
    Explores advancements in display systems, particularly in areas like OLED and LCD technologies, including their performance, efficiency, and novel applications such as autostereoscopic displays.
  3. Data Processing and Compression:
    Investigates methods for efficient data processing, transmission, and compression, particularly in multimedia applications, ensuring high quality of experience (QoE) during media consumption.
  4. 3D and Augmented Reality Applications:
    Examines the integration of 3D technologies and augmented reality into various applications, enhancing user interaction and experience in both educational and entertainment sectors.
  5. Machine Learning in Media Technology:
    Utilizes machine learning techniques to improve various aspects of media technology, including image recognition, object detection, and content personalization.
Recent publications indicate a clear trend towards innovative and interdisciplinary approaches in media technology. The following emerging themes highlight areas of growing interest and relevance within the journal.
  1. Deep Learning Applications:
    The integration of deep learning techniques in media technology is gaining prominence, particularly in areas like image classification, object detection, and enhancing image quality, reflecting the broader trend in technology towards artificial intelligence.
  2. Enhanced Depth Perception Technologies:
    Research focusing on enhancing depth perception, especially in displays and imaging systems, is on the rise, indicating a growing interest in creating more immersive and realistic media experiences.
  3. Interactive and Immersive Media Experiences:
    There is an increasing emphasis on interactive media technologies, including augmented reality and virtual reality applications, as researchers explore ways to enhance user engagement and experience.
  4. Advanced Compression Techniques:
    The development and evaluation of advanced compression techniques, including those that leverage machine learning, are trending, driven by the need for efficient data management and transmission in high-resolution media.
  5. Multi-modal Media Integration:
    Emerging research is focusing on the integration of multiple media types (e.g., audio, video, and sensory data) to create richer and more engaging user experiences, reflecting a shift towards comprehensive media solutions.

Declining or Waning

As the journal evolves, certain themes have seen a decrease in emphasis or frequency of publication. These waning scopes indicate a potential shift in research focus and priorities within the field.
  1. Traditional Video Transmission Techniques:
    There is a noticeable reduction in publications focusing on conventional video transmission methods, likely due to the rise of more advanced and adaptive techniques that leverage machine learning and networked solutions.
  2. Static Display Technologies:
    Research on static display technologies has diminished, as the field shifts towards dynamic and interactive display solutions, such as autostereoscopic displays and light-field technologies.
  3. Basic Image Processing Techniques:
    Basic image processing techniques are appearing less frequently, overshadowed by more complex methodologies involving deep learning and advanced algorithms that offer superior performance.
  4. Holographic Data Storage:
    While previously a hot topic, publications specifically focused on holographic data storage have decreased, possibly due to the challenges in practical implementation and the emergence of alternative storage technologies.
  5. Non-interactive Media Applications:
    There is a decline in research centered around non-interactive media applications, as the focus shifts towards interactive and immersive experiences that enhance user engagement.

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