INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION

Scope & Guideline

Shaping Tomorrow's Interactions Today

Introduction

Welcome to your portal for understanding INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION, featuring guidelines for its aims and scope. Our guidelines cover trending and emerging topics, identifying the forefront of research. Additionally, we track declining topics, offering insights into areas experiencing reduced scholarly attention. Key highlights include highly cited topics and recently published papers, curated within these guidelines to assist you in navigating influential academic dialogues.
LanguageEnglish
ISSN1044-7318
PublisherTAYLOR & FRANCIS INC
Support Open AccessNo
CountryUnited States
TypeJournal
Convergefrom 1989 to 1995, from 1999 to 2024
AbbreviationINT J HUM-COMPUT INT / Int. J. Hum.-Comput. Interact.
Frequency20 issues/year
Time To First Decision-
Time To Acceptance-
Acceptance Rate-
Home Page-
Address530 WALNUT STREET, STE 850, PHILADELPHIA, PA 19106

Aims and Scopes

The International Journal of Human-Computer Interaction focuses on the interaction between humans and computers, exploring various aspects of usability, user experience, and design methodologies. It aims to advance the understanding of how technology impacts human behavior, cognition, and communication, with a particular emphasis on practical applications and theoretical insights.
  1. User Experience Design:
    Research on optimizing user experience through design principles, usability testing, and interaction design methodologies.
  2. Human Factors and Ergonomics:
    Studies focusing on the ergonomic aspects of technology use, including user comfort, accessibility, and the physical and cognitive impacts of interface design.
  3. Artificial Intelligence in HCI:
    Exploration of the integration of AI technologies in human-computer interactions, examining user perceptions, trust, and the implications of AI on user experience.
  4. Virtual and Augmented Reality:
    Research on immersive technologies and their applications in education, training, and entertainment, assessing their effects on user engagement and learning outcomes.
  5. Mobile and Wearable Technologies:
    Investigations into mobile applications and wearable devices, focusing on their design, usability, and the influence of context on user interactions.
  6. Social Media and Online Behavior:
    Analysis of user behavior in social media environments, including the effects of social interactions and community dynamics on individual actions and attitudes.
  7. Cognitive and Emotional Aspects of Interaction:
    Studies examining the psychological factors influencing user interactions with technology, including emotional responses and cognitive load.
The journal has witnessed a notable increase in research addressing contemporary themes, reflecting the evolving landscape of technology and its interaction with users. These emerging themes highlight the journal's responsiveness to current trends and issues in HCI.
  1. AI and Machine Learning in HCI:
    A growing body of research explores the implications of AI and machine learning technologies on user interactions, decision-making processes, and ethical considerations.
  2. Mental Health and Well-Being Technologies:
    Increasing focus on the role of technology in supporting mental health and well-being, including apps and systems designed to assist users in managing stress and anxiety.
  3. Social Robotics and Human-Robot Interaction:
    Research on social robots and their interactions with humans is on the rise, addressing issues of trust, empathy, and the societal implications of robotic companionship.
  4. Gamification and User Engagement:
    A significant trend towards using gamification strategies to enhance user engagement and motivation in various applications, from education to health and wellness.
  5. Design for Inclusivity and Accessibility:
    Emerging focus on designing technology that accommodates diverse user needs, particularly for older adults and individuals with disabilities, emphasizing universal design principles.
  6. Data Privacy and Security in HCI:
    An increasing emphasis on privacy concerns and data security in user interactions, reflecting growing awareness of ethical considerations in technology usage.

Declining or Waning

While the journal has a robust focus on emerging technologies and user interactions, certain themes appear to be waning in prominence. This may reflect shifts in research interests or the maturation of specific fields within HCI.
  1. Traditional Usability Testing:
    Research focusing solely on conventional usability testing methods is declining as more innovative, user-centered approaches gain traction.
  2. Basic Interaction Models:
    There is less emphasis on foundational interaction models without considering the complexities of user experience, emotional engagement, and contextual factors.
  3. Physical Interaction Interfaces:
    Research on purely physical interaction interfaces is becoming less prevalent, with a shift towards multimodal interactions that integrate digital and physical experiences.
  4. General Technology Acceptance Models:
    Studies using generic technology acceptance models without contextual adaptation are decreasing, as researchers seek more nuanced frameworks that incorporate specific user demographics and contexts.

Similar Journals

Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies-IMWUT

Connecting Ideas, Enhancing Lives with Interactive Technologies
Publisher: ASSOC COMPUTING MACHINERYISSN: Frequency: 4 issues/year

Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies (IMWUT) is a premier journal published by the Association for Computing Machinery (ACM), dedicated to the rapidly evolving fields of interactive mobile technologies, wearable devices, and ubiquitous computing. Since its inception in 2017, IMWUT has established itself as a vital resource for researchers and practitioners, earning a prestigious Q1 ranking across multiple categories, including Computer Networks and Communications, Hardware and Architecture, and Human-Computer Interaction, as evidenced by its impressive Scopus metrics. With its open-access model and a focus on cutting-edge research, IMWUT aims to disseminate innovative solutions and technological advancements that enhance user experiences across diverse environments. Researchers, industry professionals, and students are encouraged to explore this journal to stay at the forefront of research and developments in interactive technologies.

International Journal of Technology and Human Interaction

Exploring the Nexus of Technology and Human Experience
Publisher: IGI GLOBALISSN: 1548-3908Frequency: 1 issue/year

International Journal of Technology and Human Interaction, published by IGI Global, serves as a critical platform for the exploration of the intersection between technology and human behavior, offering an interdisciplinary lens on topics within the realms of Human-Computer Interaction and Information Systems. With an ISSN of 1548-3908 and an E-ISSN of 1548-3916, this journal has been contributing to scholarly discourse since its inception in 2005, with ongoing publication until 2024. Hosting a diverse range of research articles, case studies, and reviews, the journal aims to advance the understanding of how technology influences human experience and interaction patterns in various contexts. Although currently positioned in the Q4 quartile of both Human-Computer Interaction and Information Systems categories, the journal fosters knowledge that aspires to redefine scope and standards within the field. Its commitment to quality research is reflected in its Scopus rankings, showcasing its relevance despite its emerging status in academia. Targeting researchers, professionals, and students alike, the International Journal of Technology and Human Interaction invites contributions that address the pressing challenges and innovations at the nexus of technology and human interaction.

Frontiers in Virtual Reality

Innovating the Virtual Landscape of Tomorrow
Publisher: FRONTIERS MEDIA SAISSN: Frequency: 1 issue/year

Frontiers in Virtual Reality, published by FRONTIERS MEDIA SA, is a leading open-access journal that has been at the forefront of the burgeoning field of virtual reality since its establishment in 2020. Based in Lausanne, Switzerland, this journal provides a vital platform for researchers, professionals, and students eager to explore and disseminate innovative findings related to virtual environments, immersive technologies, and human-computer interaction. With a commendable 2023 ranking placing it in the Q2 quartiles across prestigious categories such as Computer Graphics, Computer-Aided Design, and Human-Computer Interaction, the journal is highly regarded for its rigorous peer-review process and commitment to promoting scholarly communication. Frontiers in Virtual Reality not only advances the understanding of immersive experiences but also encourages interdisciplinary research that bridges the gaps between technology and human interaction. As an essential source of knowledge and a discussion forum for cutting-edge advances, this journal continues to shape the future of virtual reality research with easily accessible content and a responsive editorial approach.

Human-centric Computing and Information Sciences

Unlocking Potential in Human-Computer Interaction
Publisher: KOREA INFORMATION PROCESSING SOCISSN: Frequency: 1 issue/year

Human-centric Computing and Information Sciences, published by the Korea Information Processing Society, represents a leading platform in the field of computer science, particularly focusing on the interaction between humans and computational systems. With an impressive Q1 ranking in the 2023 category of Computer Science (miscellaneous) and a commendable Scopus rank of #14/232 (94th percentile), this journal has established itself as a cornerstone for researchers and practitioners dedicated to advancing understanding in this vital area. Understanding the significance of making technology more accessible and effective for users, the journal has been an Open Access publication since 2011, promoting wide dissemination of knowledge without barriers. The journal's scope encompasses innovative methodologies, user experience design, and the integration of human factors into computing environments, making it essential reading for anyone interested in the intersection of technology and society. With all articles freely accessible, the journal not only contributes to scholarly discourse but also encourages collaboration among researchers worldwide, fostering further advancements in human-centric computing.

Ergonomics in Design

Advancing safety and comfort in every design.
Publisher: SAGE PUBLICATIONS INCISSN: 1064-8046Frequency: 4 issues/year

Ergonomics in Design is a premier journal published by SAGE PUBLICATIONS INC that focuses on the intersection of engineering and human factors, offering essential insights into the practical applications of ergonomics. With an ISSN of 1064-8046 and E-ISSN of 2169-5083, this journal aims to disseminate high-quality research and innovative design solutions that enhance user experience across various domains. Having consistently ranked in the Q2 tier for Engineering and Q3 for Human Factors and Ergonomics, as per the recent Scopus Ranks, it serves as a valuable platform for scholars and practitioners dedicated to the advancement of ergonomic principles in design. The journal encompasses a wide array of topics from product design to workplace ergonomics, facilitating a multidisciplinary dialogue that supports the improvement of safety, comfort, and performance. This commitment to bridging theory and practice has established Ergonomics in Design as a vital resource for those keen to influence the design landscape from 1993 through to 2024 and beyond.

International Journal of Information Technology and Web Engineering

Exploring the Future of Information Technology
Publisher: IGI GLOBALISSN: 1554-1045Frequency: 1 issue/year

International Journal of Information Technology and Web Engineering, published by IGI GLOBAL, is a pivotal platform for the dissemination of cutting-edge research in the fields of information technology and web engineering. With its ISSN 1554-1045 and E-ISSN 1554-1053, this journal has been effectively contributing to the academic landscape since its inception in 2006, aiming to bridge theoretical frameworks and practical applications in an increasingly digital world. As a recognized Q3 journal in the realm of Computer Science (miscellaneous), it ranks 122 out of 232 in Scopus' classification, positioning it amidst the active discussions and developments within the IT and web engineering communities. The journal not only serves as an invaluable resource for researchers and educators but also encourages students and practitioners to explore innovative methodologies and technologies that shape the future of the digital landscape. Although it is not currently an open-access journal, its contributions are indispensable for advancing knowledge and fostering collaboration within the global research community.

COMPUTER ANIMATION AND VIRTUAL WORLDS

Connecting Creativity with Cutting-edge Technology.
Publisher: WILEYISSN: 1546-4261Frequency: 6 issues/year

COMPUTER ANIMATION AND VIRTUAL WORLDS, published by Wiley, is a pivotal journal in the fields of Computer Graphics and Computer-Aided Design, as well as Software. With a focus on the intersection of technology and creativity, the journal provides a platform for researchers and professionals to share innovative studies, new methodologies, and insights that shape the future of computer animation and virtual environments. Currently holding a Q2 category in Computer Graphics and a Q3 in Software for 2023, it ranks #63 out of 106 in its niche, highlighting its influence and relevance in the academic community. Though the journal operates under a subscription model, it also offers options for open access, ensuring that a broader audience can engage with groundbreaking research. The journal has been publishing continuously since its inception in 2004 and looks forward to further contributions as it moves towards its 20th anniversary in 2024. Whether you are a seasoned researcher, an industry professional, or a student eager to explore these dynamic fields, COMPUTER ANIMATION AND VIRTUAL WORLDS is an essential resource for advancing knowledge and innovation.

Journal on Multimodal User Interfaces

Exploring the Future of Interaction Technologies
Publisher: SPRINGERISSN: 1783-7677Frequency: 4 issues/year

Journal on Multimodal User Interfaces, published by Springer, serves as a vital platform for scholarly exchange in the rapidly evolving fields of Human-Computer Interaction and Signal Processing. Established in 2008 and continuing through 2024, this journal maintains a high profile in academia, currently ranking in the Q2 category for both fields, indicating its significant contribution to ongoing research and practical applications. With its Scopus rankings placing it at #34 in Signal Processing and #49 in Human-Computer Interaction, it is recognized for publishing high-quality, impactful research. Although it is not an Open Access journal, the Journal on Multimodal User Interfaces remains accessible through institutional subscriptions. Researchers, professionals, and students will find the journal an essential resource for advancing knowledge and fostering collaboration in multimodal interaction technologies, which are crucial for enhancing user experience and developing intelligent systems.

DISPLAYS

Driving Innovation in the World of Displays
Publisher: ELSEVIERISSN: 0141-9382Frequency: 5 issues/year

DISPLAYS is a prestigious journal published by Elsevier that focuses on the dynamic intersection of Electrical and Electronic Engineering, Hardware and Architecture, and Human-Computer Interaction. Since its inception in 1979, the journal has made significant contributions to advancing the field, currently holding a notable impact factor and ranking within the Q2 category across multiple disciplines, including Electrical and Electronic Engineering, Hardware and Architecture, and Human-Computer Interaction. With its broad scope, DISPLAYS is dedicated to publishing high-quality research that inspires innovation in display technology and its applications. Researchers and professionals benefit from access to cutting-edge findings in the realm of display systems, which are integral to the evolving landscape of digital interaction. Operating without an open access option, the journal ensures rigorous peer review, maintaining the highest standards of academic integrity and research quality. Positioned in the heart of the Netherlands, DISPLAYS continues to play a critical role in shaping future advancements, making it an essential read for anyone committed to these vital fields of study.

Advances in Human-Computer Interaction

Empowering researchers to shape tomorrow's technology.
Publisher: HINDAWI LTDISSN: 1687-5893Frequency: 1 issue/year

Advances in Human-Computer Interaction is a premier peer-reviewed journal published by HINDAWI LTD, dedicated to the exploration of cutting-edge research and innovation in the field of Human-Computer Interaction (HCI). With an ISSN of 1687-5893 and an E-ISSN of 1687-5907, this Open Access journal has been contributing to the scientific community since 2008, offering unrestricted access to critical findings and advancements. Based in Egypt with an address at ADAM HOUSE, 3RD FLR, 1 FITZROY SQ, LONDON W1T 5HF, ENGLAND, it occupies a notable position in the academic landscape, reflected in its 2023 Scopus ranking of Rank #57/145 and a 61st percentile in the Human-Computer Interaction category. As a Q3 journal, it plays a crucial role in disseminating research that bridges the gap between humans and technology, providing valuable insights for researchers, professionals, and students pursuing expertise in this dynamic field. The journal’s converged years from 2010 to 2024 signify its ongoing commitment to advancing knowledge and fostering collaboration among HCI experts worldwide.