INTERACTING WITH COMPUTERS

Scope & Guideline

Bridging Disciplines for a Tech-Savvy Future

Introduction

Explore the comprehensive scope of INTERACTING WITH COMPUTERS through our detailed guidelines, including its aims and scope. Stay updated with trending and emerging topics, and delve into declining areas to understand shifts in academic interest. Our guidelines also showcase highly cited topics, featuring influential research making a significant impact. Additionally, discover the latest published papers and those with high citation counts, offering a snapshot of current scholarly conversations. Use these guidelines to explore INTERACTING WITH COMPUTERS in depth and align your research initiatives with current academic trends.
LanguageEnglish
ISSN0953-5438
PublisherOXFORD UNIV PRESS
Support Open AccessNo
CountryUnited Kingdom
TypeJournal
Convergefrom 1989 to 2024
AbbreviationINTERACT COMPUT / Interact. Comput.
Frequency6 issues/year
Time To First Decision-
Time To Acceptance-
Acceptance Rate-
Home Page-
AddressGREAT CLARENDON ST, OXFORD OX2 6DP, ENGLAND

Aims and Scopes

The journal 'INTERACTING WITH COMPUTERS' is dedicated to advancing the understanding of human-computer interaction (HCI) through interdisciplinary research that encompasses user experience, design principles, and the socio-technical implications of computing technologies.
  1. Human-Computer Interaction (HCI) Research:
    Focus on studying the interactions between users and computers, including usability, user experience, and the design of interactive systems.
  2. User-Centered Design:
    Emphasis on designing technologies that prioritize the needs, preferences, and behaviors of users, ensuring that systems are accessible and intuitive.
  3. Socio-Technical Perspectives:
    Investigating the interplay between technology and social contexts, particularly how digital systems impact societal norms and individual behaviors.
  4. Emerging Technologies and Applications:
    Exploration of novel computing technologies, such as AI, VR, and AR, and their implications for user interaction and experience.
  5. Behavioral and Psychological Factors:
    Analysis of how psychological principles, such as motivation and engagement, influence user interactions with technology.
  6. Participatory and Collaborative Design:
    Encouraging involvement from diverse stakeholders in the design process to create more inclusive and effective technological solutions.
Recent publications in 'INTERACTING WITH COMPUTERS' highlight several emerging themes and trends, reflecting the evolving landscape of human-computer interaction research.
  1. Digital Health and Well-Being:
    An increasing number of studies are examining how digital technologies can support mental health and well-being, particularly in the context of remote interactions and interventions.
  2. AI and Conversational Agents:
    There is a growing focus on the design and impact of AI-driven conversational agents, exploring their roles in various contexts, including politics, health, and education.
  3. Youth Engagement and E-Participation:
    Research on youth involvement in digital platforms and political decision-making is gaining traction, emphasizing the importance of meaningful participation in a digital age.
  4. Virtual and Augmented Reality Applications:
    The use of VR and AR for educational and therapeutic purposes is a burgeoning area of interest, indicating a shift towards immersive experiences in user interaction.
  5. Ethics and Social Implications of Technology:
    A rising trend in examining the ethical implications of digital technologies and their societal impacts, highlighting the need for responsible design practices and considerations.
  6. Collaborative and Remote Work Solutions:
    Research addressing the challenges and solutions for collaborative work in digital environments, particularly in light of the ongoing changes brought about by the COVID-19 pandemic.

Declining or Waning

While the journal continues to explore a variety of innovative themes, certain areas appear to be receiving less attention in recent publications, indicating a potential shift in focus within the field of HCI.
  1. Traditional Usability Testing:
    There has been a noticeable decline in research specifically focused on traditional usability testing methods, as newer, more dynamic approaches to user experience evaluation gain prominence.
  2. Static Interface Design:
    Static designs that do not account for user interaction dynamics are becoming less relevant, as there is a growing emphasis on adaptive and responsive systems.
  3. Single-Discipline Studies:
    Research that focuses solely on technical aspects of HCI without considering social or cultural implications is waning, as interdisciplinary approaches become vital.
  4. Focus on Physical Interfaces:
    Interest in physical interfaces and tangible interaction seems to have decreased, with more attention being directed towards digital and virtual interactions.

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