International Journal of Computer Games Technology

metrics 2024

Bridging Academia and Practice in Gaming

Introduction

International Journal of Computer Games Technology, an esteemed publication from HINDAWI LTD, serves as a pivotal platform for scholars and practitioners in the realms of computer graphics, software, and human-computer interaction. Since its inception in 2008 as an open-access journal, it has committed to disseminating cutting-edge research and innovative practices within the gaming technology sector. The journal, identified by its ISSN 1687-7047 and E-ISSN 1687-7055, is based in the United States and boasts a converged publication timeline from 2009 to 2024. Recognized in the 2023 Category Quartiles for its contributions to notable fields, it ranks Q3 in Computer Graphics and Computer-Aided Design, Q4 in Human-Computer Interaction, and Q3 in Software. With its active presence in Scopus rankings, the journal holds commendable positions in multiple categories, indicating a growing impact on the academic community. This journal not only aims to advance knowledge but also encourages collaborative exploration and innovative solutions, making it an essential resource for researchers, professionals, and students dedicated to the evolution of gaming technology.

Metrics 2024

SCIMAGO Journal Rank0.30
Journal Impact Factor1.70
Journal Impact Factor (5 years)2.60
H-Index23
Journal IF Without Self1.70
Eigen Factor0.00
Normal Eigen Factor0.03
Influence0.49
Immediacy Index0.20
Cited Half Life8.70
Citing Half Life7.80
JCI0.57
Total Documents161
WOS Total Citations245
SCIMAGO Total Citations804
SCIMAGO SELF Citations14
Scopus Journal Rank0.30
Cites / Document (2 Years)2.50
Cites / Document (3 Years)2.18
Cites / Document (4 Years)6.13

Metrics History

Rank 2024

Scopus

Computer Graphics and Computer-Aided Design in Computer Science
Rank #48/106
Percentile 54.72
Quartile Q2
Software in Computer Science
Rank #249/407
Percentile 38.82
Quartile Q3
Human-Computer Interaction in Computer Science
Rank #97/145
Percentile 33.10
Quartile Q3

IF (Web Of Science)

COMPUTER SCIENCE, SOFTWARE ENGINEERING
Rank 73/131
Percentile 44.70
Quartile Q3

JCI (Web Of Science)

COMPUTER SCIENCE, SOFTWARE ENGINEERING
Rank 69/131
Percentile 47.33
Quartile Q3

Quartile History

Similar Journals

Journal of Dynamics and Games

Advancing Mathematical Frontiers in Dynamics and Games
Publisher: AMER INST MATHEMATICAL SCIENCES-AIMSISSN: 2164-6066Frequency: 4 issues/year

Journal of Dynamics and Games is a premier publication dedicated to advancing the fields of Applied Mathematics, Modeling and Simulation, and Statistics and Probability. Published by the American Institute of Mathematical Sciences (AIMS), this journal serves as a critical platform for researchers, professionals, and students to disseminate innovative theoretical findings and practical applications. With an ISSN of 2164-6066 and an E-ISSN of 2164-6074, it has gained recognition within its field, currently positioned in the Q3 quartile across various categories according to the latest evaluations from 2023. This multidisciplinary journal, running from 2014 to 2024, allows for a rich exchange of ideas and promotes the integration of mathematical theories in complex dynamical systems and games. Although it does not offer an open access option, its rigorous peer-review process ensures high-quality research papers, fostering an academic environment conducive to innovation and collaboration.

Journal of Internet Technology

Leading the Charge in Tech Research
Publisher: LIBRARY & INFORMATION CENTER, NAT DONG HWA UNIVISSN: 1607-9264Frequency: 6 issues/year

The Journal of Internet Technology (ISSN: 1607-9264, E-ISSN: 2079-4029) is a leading academic publication, fostered by the LIBRARY & INFORMATION CENTER at National Dong Hwa University, Taiwan. Established in 2004, the journal has become an essential resource for researchers, professionals, and students in the fields of Computer Networks and Communications and Software Development, achieving a commendable Q3 ranking in both categories as of 2023. With an impressive track record extending to 2024, the journal offers a platform for disseminating high-quality research and innovative ideas. Notably, it ranks #212 out of 395 in Computer Networks and Communications and #251 out of 407 in Software as per Scopus metrics. The journal remains committed to advancing knowledge and fostering interdisciplinary collaboration in the rapidly evolving digital landscape, making it a vital tool for those looking to stay at the forefront of internet technology research.

Games for Health Journal

Unleashing the potential of games to enhance health.
Publisher: MARY ANN LIEBERT, INCISSN: 2161-783XFrequency: 6 issues/year

Games for Health Journal, published by MARY ANN LIEBERT, INC, is a pioneering journal at the intersection of gaming technology and health, dedicated to advancing the understanding of how digital games can influence health outcomes. Since its inception in 2012 and continuing through 2024, this highly regarded journal has established itself as an essential resource, achieving impressive rankings in a variety of categories—specifically, Q1 in both Health (Social Science) and Rehabilitation, and Q2 in Computer Science Applications and Public Health. Accessibility to cutting-edge research is facilitated through its current Scopus rank, which places it among the top tiers of its field, ensuring it is a vital tool for researchers, professionals, and students keen on exploring innovative approaches to health through gaming. Moreover, the absence of Open Access underscores the journal's commitment to rigorous peer-reviewed content, ensuring high-quality contributions from experts across disciplines. By bridging technology and health, Games for Health Journal stands at the forefront of shaping health-related gaming research, guiding future innovations and applications in the ever-evolving landscape of health solutions.

International Journal of Serious Games

Connecting Ideas and Innovations in Serious Games
Publisher: SERIOUS GAMES SOCISSN: 2384-8766Frequency: 4 issues/year

The International Journal of Serious Games is a pioneering publication dedicated to advancing the interdisciplinary field of serious games and their application in various domains such as education, artificial intelligence, and human-computer interaction. Published by SERIOUS GAMES SOC in Italy, this Open Access journal has been facilitating unrestricted access to innovative research since 2014. The journal is recognized for its quality, achieving prominent rankings in its categories, including Q2 in Education and Q2 in Computer Graphics and Computer-Aided Design as of 2023. With its commitment to academic rigor, it places itself as an essential resource for researchers, professionals, and students seeking to explore the transformative potential of serious games. Housed at the IST INT COMUNICAZIONI, VILLA PIAGGIO, GENOA, the journal continues to foster knowledge sharing and collaboration across disciplines, enriching the global discourse on gaming for impact.

Multimodal Technologies and Interaction

Fostering Innovation in Digital User Experiences.
Publisher: MDPIISSN: Frequency: 12 issues/year

Multimodal Technologies and Interaction, published by MDPI since 2017, is an esteemed open-access journal based in Switzerland, dedicated to the exploration and advancement of innovative multimodal systems that enhance user experience across various digital platforms. With its commitment to disseminating high-quality research in diverse areas such as Computer Networks and Communications, Human-Computer Interaction, and Neuroscience, the journal has rapidly established itself within the academic community, achieving a commendable position in Scopus rankings including Q2 in both Computer Networks and Communications and Computer Science Applications. As an essential resource for researchers, professionals, and students alike, Multimodal Technologies and Interaction fosters interdisciplinary dialogue and supports the development of cutting-edge technologies, ensuring that advancements in multimodal interaction are accessible to a global audience. Scholars can benefit from its Open Access format, allowing unrestricted access to influential studies that shape the future of technology and interaction design.

COMPUTER ANIMATION AND VIRTUAL WORLDS

Shaping the Future of Animation and Virtual Reality.
Publisher: WILEYISSN: 1546-4261Frequency: 6 issues/year

COMPUTER ANIMATION AND VIRTUAL WORLDS, published by Wiley, is a pivotal journal in the fields of Computer Graphics and Computer-Aided Design, as well as Software. With a focus on the intersection of technology and creativity, the journal provides a platform for researchers and professionals to share innovative studies, new methodologies, and insights that shape the future of computer animation and virtual environments. Currently holding a Q2 category in Computer Graphics and a Q3 in Software for 2023, it ranks #63 out of 106 in its niche, highlighting its influence and relevance in the academic community. Though the journal operates under a subscription model, it also offers options for open access, ensuring that a broader audience can engage with groundbreaking research. The journal has been publishing continuously since its inception in 2004 and looks forward to further contributions as it moves towards its 20th anniversary in 2024. Whether you are a seasoned researcher, an industry professional, or a student eager to explore these dynamic fields, COMPUTER ANIMATION AND VIRTUAL WORLDS is an essential resource for advancing knowledge and innovation.

ICGA JOURNAL

Unlocking knowledge through open access research.
Publisher: IOS PRESSISSN: 1389-6911Frequency: 4 issues/year

Welcome to the ICGA Journal, an esteemed publication by IOS Press, dedicated to advancing the field of computational and algorithmic research within computer science. Established with the ambition of fostering innovative dialogue among researchers, this journal focuses on diverse areas such as computer graphics, human-computer interaction, and computational mechanics. Despite undergoing some changes over the years, including its coverage discontinuation in Scopus, the ICGA Journal remains a pivotal resource for professionals and students alike, offering insights into cutting-edge research and methodologies. With a rich history spanning from 2005 to 2015 and in 2017, it continues to be a platform for scholarly exchange, striving to elevate the discourse in the field. Explore the journal's vision through its open access options that promote knowledge dissemination and accessibility among the global research community.

COMPUTING AND INFORMATICS

Exploring the Frontiers of Computer Science
Publisher: SLOVAK ACAD SCIENCES INST INFORMATICSISSN: 1335-9150Frequency: 6 issues/year

COMPUTING AND INFORMATICS is a peer-reviewed academic journal published by the Slovak Academy of Sciences Institute of Informatics, focusing on various aspects of computer science and its applications. Established in 2000, this journal has garnered attention for its emphasis on computational theory, computer networks, software development, and hardware architecture, placing it in the competitive landscape of academic publishing with currently a Q3 ranking in the fields of Computational Theory and Mathematics, and Computer Networks and Communications, as well as Q4 ranking in Software and Hardware and Architecture categories. Readers can access its findings through Open Access, promoting wider dissemination of innovative research. With an ISSN of 1335-9150 and an E-ISSN of 1335-9150, the journal serves as a vital platform for showcasing cutting-edge research in the field, aiming to bridge theoretical foundations with practical applications. This journal not only contributes to the academic community but also supports the ongoing advancements in technology and informatics, making it an important resource for researchers, professionals, and students keen on staying at the forefront of the field.

COMMUNICATIONS OF THE ACM

Connecting Ideas, Inspiring Innovation
Publisher: ASSOC COMPUTING MACHINERYISSN: 0001-0782Frequency: 12 issues/year

COMMUNICATIONS OF THE ACM, an esteemed journal published by the Association for Computing Machinery, has been at the forefront of the field of computer science since its inception in 1958. With an impressive impact factor and recognized as a top-tier Q1 journal in its category, it is currently ranked 10th out of 232 journals in the general computer science category according to Scopus rankings. This journal provides a vital platform for researchers, professionals, and students to disseminate innovative ideas and advancements across various domains of computing. Although it does not offer open access, the journal remains accessible through institutional subscriptions, furthering its reach and influence within the academic community. As researchers continue to explore the rapid evolution of technology, COMMUNICATIONS OF THE ACM serves as an essential resource for high-quality research, fostering knowledge advancements and collaborative discourse within the ever-expanding world of computer science.

IEEE COMPUTER GRAPHICS AND APPLICATIONS

Shaping the Future of Graphics with Insightful Research
Publisher: IEEE COMPUTER SOCISSN: 0272-1716Frequency: 6 issues/year

IEEE Computer Graphics and Applications is a premier journal published by the IEEE Computer Society, focusing on the rapidly evolving fields of computer graphics and computer-aided design. With an established history since 1981, this journal has become a vital platform for disseminating innovative research and applications that bridge theory and practice. It is indexed in Scopus, holding a respectable rank of #49 in Computer Graphics and Computer-Aided Design and #250 in Software, reflecting its significant contribution to the academic community with a notable 54th and 38th percentile, respectively. While it currently operates without open access options, the journal continues to provide valuable insights that cater to researchers, professionals, and students alike, striving to push the boundaries of technology and creativity. With plans to converge until 2024, IEEE Computer Graphics and Applications remains committed to fostering advancements in the discipline, making it an essential resource for those at the forefront of computer graphics innovation.