VIRTUAL REALITY

metrics 2024

Exploring the Frontiers of Immersive Technology

Introduction

VIRTUAL REALITY is a prestigious journal published by SPRINGER LONDON LTD that has been at the forefront of the field since its inception in 1995. This journal, with an ISSN of 1359-4338 and E-ISSN 1434-9957, serves as an indispensable resource for researchers, professionals, and students interested in the rapidly evolving domains of computer graphics, human-computer interaction, and software development. VIRTUAL REALITY holds an impressive Q1 ranking across relevant categories, reflecting its high impact within the academic community, with specific rankings such as 11th overall in Computer Graphics and Computer-Aided Design and 31st in Human-Computer Interaction. This journal aims to publish cutting-edge research that explores theoretical advancements and practical applications related to virtual environments, contributing significantly to knowledge and innovation. With access options available through institutional subscriptions, it continues to shape the landscape of its field and inspire future research in immersive technologies.

Metrics 2024

SCIMAGO Journal Rank1.35
Journal Impact Factor4.40
Journal Impact Factor (5 years)5.40
H-Index64
Journal IF Without Self4.40
Eigen Factor0.00
Normal Eigen Factor0.76
Influence1.03
Immediacy Index0.90
Cited Half Life3.60
Citing Half Life7.00
JCI0.87
Total Documents944
WOS Total Citations3081
SCIMAGO Total Citations6654
SCIMAGO SELF Citations412
Scopus Journal Rank1.35
Cites / Document (2 Years)7.42
Cites / Document (3 Years)7.70
Cites / Document (4 Years)8.66

Metrics History

Rank 2024

Scopus

Computer Graphics and Computer-Aided Design in Computer Science
Rank #11/106
Percentile 89.62
Quartile Q1
Software in Computer Science
Rank #78/407
Percentile 80.84
Quartile Q1
Human-Computer Interaction in Computer Science
Rank #31/145
Percentile 78.62
Quartile Q1

IF (Web Of Science)

COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS
Rank 37/169
Percentile 78.40
Quartile Q1
COMPUTER SCIENCE, SOFTWARE ENGINEERING
Rank 15/131
Percentile 88.90
Quartile Q1
IMAGING SCIENCE & PHOTOGRAPHIC TECHNOLOGY
Rank 9/36
Percentile 76.40
Quartile Q1

JCI (Web Of Science)

COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS
Rank 57/169
Percentile 66.27
Quartile Q2
COMPUTER SCIENCE, SOFTWARE ENGINEERING
Rank 37/131
Percentile 71.76
Quartile Q2
IMAGING SCIENCE & PHOTOGRAPHIC TECHNOLOGY
Rank 12/36
Percentile 66.67
Quartile Q2

Quartile History

Similar Journals

Advances in Human-Computer Interaction

Empowering researchers to shape tomorrow's technology.
Publisher: HINDAWI LTDISSN: 1687-5893Frequency: 1 issue/year

Advances in Human-Computer Interaction is a premier peer-reviewed journal published by HINDAWI LTD, dedicated to the exploration of cutting-edge research and innovation in the field of Human-Computer Interaction (HCI). With an ISSN of 1687-5893 and an E-ISSN of 1687-5907, this Open Access journal has been contributing to the scientific community since 2008, offering unrestricted access to critical findings and advancements. Based in Egypt with an address at ADAM HOUSE, 3RD FLR, 1 FITZROY SQ, LONDON W1T 5HF, ENGLAND, it occupies a notable position in the academic landscape, reflected in its 2023 Scopus ranking of Rank #57/145 and a 61st percentile in the Human-Computer Interaction category. As a Q3 journal, it plays a crucial role in disseminating research that bridges the gap between humans and technology, providing valuable insights for researchers, professionals, and students pursuing expertise in this dynamic field. The journal’s converged years from 2010 to 2024 signify its ongoing commitment to advancing knowledge and fostering collaboration among HCI experts worldwide.

SIMULATION & GAMING

Transforming Insights into Actionable Strategies
Publisher: SAGE PUBLICATIONS INCISSN: 1046-8781Frequency: 4 issues/year

SIMULATION & GAMING, published by SAGE PUBLICATIONS INC, is a leading academic journal that explores the intersection of simulation and gaming within diverse fields such as business, social sciences, and computer science. With an ISSN of 1046-8781 and an E-ISSN of 1552-826X, this journal stands out in its commitment to advancing knowledge through high-quality research and innovative methodologies. As a testament to its influence, it is ranked Q1 in Social Sciences and Q2 in both Business, Management and Accounting, and Computer Science Applications, indicating its reputable position among scholars. Researchers, educators, and professionals will find valuable insights into the applications and implications of simulation and gaming, making it an essential resource for cutting-edge developments in these rapidly evolving domains. Access to its comprehensive archives allows for exploration of pivotal studies dating back to 1970, supporting the ongoing dialogue in this interdisciplinary area of research.

Multimodal Technologies and Interaction

Transforming Interaction Design for Tomorrow's Technologies.
Publisher: MDPIISSN: Frequency: 12 issues/year

Multimodal Technologies and Interaction, published by MDPI since 2017, is an esteemed open-access journal based in Switzerland, dedicated to the exploration and advancement of innovative multimodal systems that enhance user experience across various digital platforms. With its commitment to disseminating high-quality research in diverse areas such as Computer Networks and Communications, Human-Computer Interaction, and Neuroscience, the journal has rapidly established itself within the academic community, achieving a commendable position in Scopus rankings including Q2 in both Computer Networks and Communications and Computer Science Applications. As an essential resource for researchers, professionals, and students alike, Multimodal Technologies and Interaction fosters interdisciplinary dialogue and supports the development of cutting-edge technologies, ensuring that advancements in multimodal interaction are accessible to a global audience. Scholars can benefit from its Open Access format, allowing unrestricted access to influential studies that shape the future of technology and interaction design.

HUMAN-COMPUTER INTERACTION

Innovating the Way We Connect with Computers
Publisher: TAYLOR & FRANCIS INCISSN: 0737-0024Frequency: 6 issues/year

HUMAN-COMPUTER INTERACTION is a premier academic journal published by Taylor & Francis Inc, dedicated to the interdisciplinary field of HCI, which explores the dynamic interactions between humans and computers. With its ISSN 0737-0024 and E-ISSN 1532-7051, the journal maintains a strong presence within the academic community and is recognized for its significant impact, holding a commendable impact factor that underscores its relevance. Ranked in the Q1 category for both Applied Psychology and Human-Computer Interaction, it occupies a critical position in Scopus rankings, listed as #15 in Applied Psychology and #11 in Computer Science, Human-Computer Interaction, placing it in the top 6% of relevant fields. Covering a broad spectrum of topics from usability studies to user experience design, the journal aims to facilitate innovative research and provide insights that bridge theoretical frameworks and practical applications. Published since 1985 and continuously evolving, HUMAN-COMPUTER INTERACTION remains an essential resource for researchers, professionals, and students eager to contribute to and benefit from advances in understanding how technology can effectively serve human needs.

Computers

Advancing the Frontiers of Computer Science
Publisher: MDPIISSN: 2073-431XFrequency: 12 issues/year

Computers is a leading journal published by MDPI, dedicated to advancing research in the fields of computer networks and communications, as well as human-computer interaction. Since its inception in 2012, it has established itself as a vital resource for scholars and practitioners, achieving an impressive Q2 ranking in Computer Networks and Communications and a Q3 ranking in Human-Computer Interaction as of 2023. The journal is indexed in Scopus, highlighting its relevance with a rank of #135/395 and #72/145 in their respective categories. Published in Switzerland, this open-access journal ensures widespread dissemination of research findings, supporting the global academic community in enhancing technologies relevant to computer science. Access options are available, fostering an environment where knowledge is shared freely. With an emphasis on innovation, redesign, and collaboration between humans and technology, Computers plays a crucial role in shaping the future of digital interactions.

INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES

Advancing Understanding in Human-Computer Interaction
Publisher: ACADEMIC PRESS LTD- ELSEVIER SCIENCE LTDISSN: 1071-5819Frequency: 12 issues/year

INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES, published by Academic Press Ltd - Elsevier Science Ltd, stands at the forefront of research dedicated to the dynamic interplay between humans and technology. With a remarkable impact factor reflective of its rigorous academic standards and its prestigious ranking in the Q1 category across vital disciplines such as Education, Engineering, Human Factors and Ergonomics, and Human-Computer Interaction, this journal serves as an essential resource for researchers, professionals, and students alike. Spanning from 1994 to 2024, it showcases pioneering studies that contribute significantly to the understanding of cognitive processes, usability, and the evolving role of technology in society. Despite the absence of Open Access options, access to this journal is facilitated through institutional subscriptions, ensuring that critical findings and advancements are readily available to a global audience. By continuing to publish high-quality research, the INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES plays a crucial role in advancing the field, fostering innovation, and guiding future research directions.

ACM Transactions on Applied Perception

Innovating Understanding of Human Perception with Technology
Publisher: ASSOC COMPUTING MACHINERYISSN: 1544-3558Frequency: 4 issues/year

ACM Transactions on Applied Perception is a leading journal published by the Association for Computing Machinery, focusing on the intersection of perception science and computational methods. With an ISSN of 1544-3558 and an E-ISSN of 1544-3965, this esteemed publication has been a vital resource for innovators and researchers since its establishment in 2004. It operates within the ambit of Computer Science and the realms of Experimental and Cognitive Psychology, boasting a commendable impact factor and category rankings, including Q2 in Computer Science (miscellaneous) and Q3 in both Experimental and Cognitive Psychology and Theoretical Computer Science. The journal's scope encompasses a plethora of studies aimed at understanding human perception through computational lenses, making it an essential platform for scholarly exchange. Although it does not currently offer an Open Access option, its extensive reach and rigorous peer-review process ensure high visibility and impact in the academic community. By fostering collaboration across disciplines, ACM Transactions on Applied Perception encourages advancements that bridge perceptual research with practical applications, making it invaluable for researchers, professionals, and students engaged in this dynamic field.

Frontiers in Computer Science

Transforming ideas into impactful research in computer science.
Publisher: FRONTIERS MEDIA SAISSN: Frequency: 1 issue/year

Frontiers in Computer Science is a premier open-access journal published by Frontiers Media SA that has rapidly established itself as a prominent platform for scholarly research in the diverse and evolving field of computer science. With a notable impact factor reflecting its high citation rates, this journal aims to disseminate innovative findings and groundbreaking studies across multiple subdisciplines, including Computer Science Applications, Computer Vision and Pattern Recognition, and Human-Computer Interaction. Since its inception in 2019, and with a consistent trajectory from 2019 to 2024, it has garnered accolades, achieving Q2 ranking in several categories and an impressive Q1 in miscellaneous areas of computer science. Researchers, professionals, and students alike are encouraged to contribute to this dynamic journal that serves as a vital resource for advancing knowledge and fostering collaborative dialogue in the global computer science community. Frontiers in Computer Science is committed to providing open access to research, promoting unrestricted sharing of ideas and fostering innovation at the intersection of technology and society.

International Journal of Gaming and Computer-Mediated Simulations

Pioneering Insights into Gaming and Society
Publisher: IGI GLOBALISSN: 1942-3888Frequency: 4 issues/year

The International Journal of Gaming and Computer-Mediated Simulations, published by IGI Global, serves as a pivotal platform for the dissemination of cutting-edge research in the realms of gaming and computer-mediated interactions. Established in 2009, it has consistently provided a scholarly space for innovative discussions around the implications, advancements, and societal impacts of gaming technologies and simulations. With an impressive impact factor as it continues to grow within the Q3 category of Computer Science Applications, this journal ranks #491 out of 817 in Scopus, highlighting its significance within an evolving discipline. Featuring contributions from both established and emerging scholars, the journal aims to bridge theoretical knowledge and practical application, thereby nourishing the academic pursuits of researchers, practitioners, and students alike. Access to the journal's rich content is critical for those striving to keep pace in this dynamic field, making it an essential resource for anyone invested in the future of gaming and computer-mediated environments.

International Journal of Digital Multimedia Broadcasting

Connecting Ideas in the World of Media Technology
Publisher: HINDAWI LTDISSN: 1687-7578Frequency: 1 issue/year

The International Journal of Digital Multimedia Broadcasting is a leading scholarly platform dedicated to the interdisciplinary exploration of digital multimedia broadcasting, published by HINDAWI LTD. With an ISSN of 1687-7578 and an E-ISSN of 1687-7586, this Open Access journal has made significant strides since its inception in 2008, ensuring wide accessibility and dissemination of research. Based in the United States, at Adam House, 3rd Flr, 1 Fitzroy Sq, London W1T 5HF, England, the journal covers a range of topics relevant to Communication, Electrical and Electronic Engineering, and Media Technology, boasting impressive Scopus rankings that highlight its influence in these fields. As part of the Q3 category in Communication and Electrical Engineering, and Q2 in Media Technology for 2023, the journal serves a vital role in fostering the understanding of technological advancements and their applications in multimedia broadcasting. Researchers, professionals, and students are encouraged to contribute to and benefit from the journal's rich repository of knowledge, paving the way for innovative developments in this dynamic industry.