International Journal of Computer Games Technology

Scope & Guideline

Exploring Innovations in Computer Games

Introduction

Welcome to the International Journal of Computer Games Technology information hub, where our guidelines provide a wealth of knowledge about the journal’s focus and academic contributions. This page includes an extensive look at the aims and scope of International Journal of Computer Games Technology, highlighting trending and emerging areas of study. We also examine declining topics to offer insight into academic interest shifts. Our curated list of highly cited topics and recent publications is part of our effort to guide scholars, using these guidelines to stay ahead in their research endeavors.
LanguageEnglish
ISSN1687-7047
PublisherHINDAWI LTD
Support Open AccessYes
CountryUnited States
TypeJournal
Convergefrom 2009 to 2024
AbbreviationINT J COMPUT GAMES T / Int. J. Comput. Games Technol.
Frequency1 issue/year
Time To First Decision-
Time To Acceptance-
Acceptance Rate-
Home Page-
AddressADAM HOUSE, 3RD FLR, 1 FITZROY SQ, LONDON W1T 5HF, ENGLAND

Aims and Scopes

The International Journal of Computer Games Technology focuses on a diverse range of topics related to computer games, including their design, implementation, and impact on society. This journal aims to bridge the gap between technology and gaming culture, exploring innovative methodologies and applications in various contexts.
  1. Game Design and Development:
    The journal emphasizes research on the design and development of games, including serious games, educational games, and therapeutic applications, showcasing methodologies that enhance player engagement and learning outcomes.
  2. Player Interaction and Engagement:
    A core focus is on understanding player behavior, motivations, and engagement strategies, particularly how game mechanics can influence players' intentions, such as continued play and purchasing decisions.
  3. Technology Integration in Gaming:
    The journal explores the integration of advanced technologies like virtual reality, cloud computing, and artificial intelligence in gaming, investigating their applications in enhancing user experience and gameplay.
  4. Social Impact and Educational Applications:
    Research on the role of video games in social change, education, and health is prominent, reflecting the journal's commitment to studying games as tools for awareness, attitude change, and skill development.
  5. Game Analytics and Modeling:
    The journal includes studies that employ data analytics and modeling techniques to understand game dynamics, player behavior, and to optimize game design through empirical research.
The journal has seen a rise in specific themes that reflect current trends in the gaming industry and societal needs. These emerging scopes indicate where future research is likely to concentrate and highlight innovative areas of exploration.
  1. Serious Games and Gamification:
    There is an increasing focus on serious games and gamification strategies, particularly in educational and therapeutic contexts, showcasing their effectiveness in enhancing learning and behavior change.
  2. AI and Machine Learning Applications:
    Emerging research on the use of artificial intelligence and machine learning in game development, particularly for enhancing player experiences and automating game design processes, is gaining traction.
  3. Impact of Virtual and Augmented Reality:
    The exploration of virtual and augmented reality technologies in gaming is on the rise, reflecting their growing importance in creating immersive experiences and their applications in various fields such as education and healthcare.
  4. Social and Behavioral Impacts of Gaming:
    Research examining the social implications of gaming, including its effects on behavior, social change, and community engagement, is trending, indicating a deeper exploration of gaming's role in society.
  5. Data-Driven Game Design:
    There is a notable increase in studies utilizing player analytics and data modeling to inform game design decisions, reflecting a shift towards evidence-based approaches in game development.

Declining or Waning

While the journal covers a wide array of topics, certain themes have shown signs of declining prominence in recent publications. This indicates a shift in research focus or a saturation of interest in these areas.
  1. Traditional Game Mechanics:
    Research centered around traditional game mechanics and gameplay paradigms has decreased, suggesting a shift towards more innovative and technology-driven approaches in game design.
  2. General Usability Studies:
    While usability remains important, specific studies focusing solely on general usability heuristics without ties to innovative game technologies or player engagement strategies are less frequently published.
  3. Physical Fitness in Gaming:
    Although physical fitness related to gaming, such as exergames, was once a prominent topic, recent publications indicate a waning interest as the focus shifts to more psychological and social aspects of gaming.

Similar Journals

IEEE COMPUTER GRAPHICS AND APPLICATIONS

Empowering the Next Generation of Graphics Innovators
Publisher: IEEE COMPUTER SOCISSN: 0272-1716Frequency: 6 issues/year

IEEE Computer Graphics and Applications is a premier journal published by the IEEE Computer Society, focusing on the rapidly evolving fields of computer graphics and computer-aided design. With an established history since 1981, this journal has become a vital platform for disseminating innovative research and applications that bridge theory and practice. It is indexed in Scopus, holding a respectable rank of #49 in Computer Graphics and Computer-Aided Design and #250 in Software, reflecting its significant contribution to the academic community with a notable 54th and 38th percentile, respectively. While it currently operates without open access options, the journal continues to provide valuable insights that cater to researchers, professionals, and students alike, striving to push the boundaries of technology and creativity. With plans to converge until 2024, IEEE Computer Graphics and Applications remains committed to fostering advancements in the discipline, making it an essential resource for those at the forefront of computer graphics innovation.

INTERNATIONAL JOURNAL OF GAME THEORY

Connecting Disciplines through Strategic Analysis
Publisher: SPRINGER HEIDELBERGISSN: 0020-7276Frequency: 4 issues/year

INTERNATIONAL JOURNAL OF GAME THEORY, published by Springer Heidelberg, is a distinguished journal dedicated to the rigorous exploration of game theory across multiple disciplines, encompassing economics, mathematics, social sciences, and statistics. Established in 1971, this journal has become a pivotal resource for scholars and practitioners seeking to deepen their understanding of strategic interactions and decision-making processes. With ISSN 0020-7276 and E-ISSN 1432-1270, the journal spans its focus on theoretical advancements and practical applications in game theory. The journal currently ranks in the Q2 and Q3 quartiles across various categories, reflecting its impact and relevance in the academic community. Although not an open-access journal, it continues to provide invaluable insights for researchers, professionals, and students aiming to advance their knowledge in this critical area of study. The journal's commitment to fostering intellectual discourse is evident through its comprehensive coverage of topics relevant to modern-day challenges, positioning itself as an essential platform in the academic landscape.

Computer Science-AGH

Connecting Ideas, Inspiring Collaboration in Computing
Publisher: AGH UNIV SCIENCE & TECHNOLOGY PRESSISSN: 1508-2806Frequency: 4 issues/year

Computer Science-AGH, published by the AGH University of Science & Technology Press in Poland, is an esteemed open access journal that has been disseminating high-quality research since 2004. With ISSN 1508-2806 and E-ISSN 2300-7036, this journal focuses on a diverse range of areas within the computer science discipline, including but not limited to Artificial Intelligence, Computational Theory, Computer Graphics, and Networks. While it currently holds a Q4 ranking across several categories as of 2023, it actively promotes research that contributes to the academic community's understanding and evolution in the field. The journal's commitment to open access ensures that vital research is accessible to a wider audience, fostering collaboration and innovation. With its comprehensive focus and strategic publication goals, Computer Science-AGH plays a crucial role in advancing the frontiers of computer science research and education, making it an invaluable resource for researchers, professionals, and students alike.

Multimodal Technologies and Interaction

Connecting Disciplines for Cutting-Edge Interaction.
Publisher: MDPIISSN: Frequency: 12 issues/year

Multimodal Technologies and Interaction, published by MDPI since 2017, is an esteemed open-access journal based in Switzerland, dedicated to the exploration and advancement of innovative multimodal systems that enhance user experience across various digital platforms. With its commitment to disseminating high-quality research in diverse areas such as Computer Networks and Communications, Human-Computer Interaction, and Neuroscience, the journal has rapidly established itself within the academic community, achieving a commendable position in Scopus rankings including Q2 in both Computer Networks and Communications and Computer Science Applications. As an essential resource for researchers, professionals, and students alike, Multimodal Technologies and Interaction fosters interdisciplinary dialogue and supports the development of cutting-edge technologies, ensuring that advancements in multimodal interaction are accessible to a global audience. Scholars can benefit from its Open Access format, allowing unrestricted access to influential studies that shape the future of technology and interaction design.

Advances in Human-Computer Interaction

Exploring the future of interaction.
Publisher: HINDAWI LTDISSN: 1687-5893Frequency: 1 issue/year

Advances in Human-Computer Interaction is a premier peer-reviewed journal published by HINDAWI LTD, dedicated to the exploration of cutting-edge research and innovation in the field of Human-Computer Interaction (HCI). With an ISSN of 1687-5893 and an E-ISSN of 1687-5907, this Open Access journal has been contributing to the scientific community since 2008, offering unrestricted access to critical findings and advancements. Based in Egypt with an address at ADAM HOUSE, 3RD FLR, 1 FITZROY SQ, LONDON W1T 5HF, ENGLAND, it occupies a notable position in the academic landscape, reflected in its 2023 Scopus ranking of Rank #57/145 and a 61st percentile in the Human-Computer Interaction category. As a Q3 journal, it plays a crucial role in disseminating research that bridges the gap between humans and technology, providing valuable insights for researchers, professionals, and students pursuing expertise in this dynamic field. The journal’s converged years from 2010 to 2024 signify its ongoing commitment to advancing knowledge and fostering collaboration among HCI experts worldwide.

BEHAVIOUR & INFORMATION TECHNOLOGY

Exploring the Intersection of Mind and Machine.
Publisher: TAYLOR & FRANCIS LTDISSN: 0144-929XFrequency: 16 issues/year

BEHAVIOUR & INFORMATION TECHNOLOGY, published by Taylor & Francis Ltd, is a leading journal in the interdisciplinary field that bridges the gap between technology and human behavior. Established in 1982 and continuing through 2024, this journal has garnered a high reputation with impressive rankings in 2023 across various categories: Q1 in Arts and Humanities (miscellaneous), Q2 in Developmental and Educational Psychology, Q2 in Human-Computer Interaction, and Q1 in Social Sciences (miscellaneous). The journal's robust Scopus rankings point to its influence among peers, being placed in the top percentiles across multiple relevant disciplines. Although it does not offer open access, it remains a pivotal resource for researchers and practitioners interested in the dynamics of technology's impact on behavior. By publishing rigorously peer-reviewed research, BEHAVIOUR & INFORMATION TECHNOLOGY aims to foster insights that enhance our understanding of how information technology shapes human interactions and societal outcomes, making it a crucial publication for anyone engaged in this rapidly evolving field.

SIMULATION & GAMING

Advancing Knowledge at the Intersection of Reality and Virtuality
Publisher: SAGE PUBLICATIONS INCISSN: 1046-8781Frequency: 4 issues/year

SIMULATION & GAMING, published by SAGE PUBLICATIONS INC, is a leading academic journal that explores the intersection of simulation and gaming within diverse fields such as business, social sciences, and computer science. With an ISSN of 1046-8781 and an E-ISSN of 1552-826X, this journal stands out in its commitment to advancing knowledge through high-quality research and innovative methodologies. As a testament to its influence, it is ranked Q1 in Social Sciences and Q2 in both Business, Management and Accounting, and Computer Science Applications, indicating its reputable position among scholars. Researchers, educators, and professionals will find valuable insights into the applications and implications of simulation and gaming, making it an essential resource for cutting-edge developments in these rapidly evolving domains. Access to its comprehensive archives allows for exploration of pivotal studies dating back to 1970, supporting the ongoing dialogue in this interdisciplinary area of research.

Dynamic Games and Applications

Charting New Territories in Game Theory and Applications
Publisher: SPRINGER BIRKHAUSERISSN: 2153-0785Frequency: 4 issues/year

Dynamic Games and Applications (ISSN: 2153-0785, E-ISSN: 2153-0793) is a premier journal published by SPRINGER BIRKHAUSER that specializes in the field of applied and computational mathematics. With a notable impact factor and a solid standing within the Q2 quartile in several categories including Applied Mathematics and Computational Theory, this journal serves as a vital platform for researchers and practitioners looking to explore dynamic games and their applications across diverse disciplines. Covering a wide range of subjects from computer graphics and economics to advanced statistical methods, Dynamic Games and Applications seeks to publish original research that deepens the understanding of strategies in competitive and cooperative environments. As a crucial resource for academics, industry professionals, and graduate students, the journal not only disseminates innovative findings but also fosters collaboration and interdisciplinary research in an increasingly complex mathematical landscape.

Journal of Computer Science & Technology

Pioneering insights in computer vision and applications.
Publisher: UNIV NAC LA PLATA, FAC INFORMATICAISSN: 1666-6046Frequency: 2 issues/year

The Journal of Computer Science & Technology, published by UNIV NAC LA PLATA, FAC INFORMATICA, serves as a vital platform for disseminating high-quality research in the expansive fields of computer science, including but not limited to Artificial Intelligence, Computer Science Applications, Computer Vision, and Software Development. Since its inception in 1999, this Open Access journal has prioritized accessibility, ensuring that groundbreaking research from Argentina and beyond reaches a global audience of scholars, practitioners, and students alike. With a broad spectrum of articles indexed in Scopus, the journal operates within the Q3 quartile across various categories, reflecting its commitment to evolving scholarship in the technology domain. Researchers interested in advancing their knowledge and contributing to the field will find the journal an essential resource for contemporary discussions and developments in computer science.

Journal of Internet Technology

Exploring Innovations in Networking and Software
Publisher: LIBRARY & INFORMATION CENTER, NAT DONG HWA UNIVISSN: 1607-9264Frequency: 6 issues/year

The Journal of Internet Technology (ISSN: 1607-9264, E-ISSN: 2079-4029) is a leading academic publication, fostered by the LIBRARY & INFORMATION CENTER at National Dong Hwa University, Taiwan. Established in 2004, the journal has become an essential resource for researchers, professionals, and students in the fields of Computer Networks and Communications and Software Development, achieving a commendable Q3 ranking in both categories as of 2023. With an impressive track record extending to 2024, the journal offers a platform for disseminating high-quality research and innovative ideas. Notably, it ranks #212 out of 395 in Computer Networks and Communications and #251 out of 407 in Software as per Scopus metrics. The journal remains committed to advancing knowledge and fostering interdisciplinary collaboration in the rapidly evolving digital landscape, making it a vital tool for those looking to stay at the forefront of internet technology research.