Entertainment Computing

metrics 2024

Advancing Research at the Heart of Entertainment Technology

Introduction

Entertainment Computing, published by ELSEVIER SCI LTD, is a leading journal that explores the intersection of computing technology and entertainment, encompassing a wide range of topics from video games to interactive media. With an ISSN of 1875-9521 and an E-ISSN of 1875-953X, this esteemed publication caters to an interdisciplinary audience, including researchers, industry professionals, and students. Since its inception in 2009, the journal has achieved impressive recognition in the academic community, ranking in the Q2 quartile for both Computer Science Applications and Human-Computer Interaction, as well as Software, according to the 2023 category quartiles. The journal's commitment to high-quality, peer-reviewed research is reflected in its Scopus rankings, where it currently stands at Rank #142/407 in Computer Science Software and Rank #62/145 in Human-Computer Interaction. With its focus on innovative research that advances the understanding of how technology shapes our entertainment experiences, Entertainment Computing plays a pivotal role in fostering scholarly discussion and practical applications in the field.

Metrics 2024

SCIMAGO Journal Rank0.66
Journal Impact Factor2.80
Journal Impact Factor (5 years)2.50
H-Index39
Journal IF Without Self2.80
Eigen Factor0.00
Normal Eigen Factor0.21
Influence0.46
Immediacy Index0.40
Cited Half Life4.00
Citing Half Life6.70
JCI0.52
Total Documents526
WOS Total Citations1016
SCIMAGO Total Citations3004
SCIMAGO SELF Citations137
Scopus Journal Rank0.66
Cites / Document (2 Years)4.14
Cites / Document (3 Years)4.18
Cites / Document (4 Years)4.00

Metrics History

Rank 2024

Scopus

Software in Computer Science
Rank #142/407
Percentile 65.11
Quartile Q2
Human-Computer Interaction in Computer Science
Rank #62/145
Percentile 57.24
Quartile Q2

IF (Web Of Science)

COMPUTER SCIENCE, CYBERNETICS
Rank 12/32
Percentile 64.10
Quartile Q2
COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS
Rank 74/169
Percentile 56.50
Quartile Q2
COMPUTER SCIENCE, SOFTWARE ENGINEERING
Rank 41/131
Percentile 69.10
Quartile Q2

JCI (Web Of Science)

COMPUTER SCIENCE, CYBERNETICS
Rank 12/32
Percentile 62.50
Quartile Q2
COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS
Rank 101/169
Percentile 40.24
Quartile Q3
COMPUTER SCIENCE, SOFTWARE ENGINEERING
Rank 77/131
Percentile 41.22
Quartile Q3

Quartile History

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