Multimodal Technologies and Interaction

Scope & Guideline

Advancing Interdisciplinary Dialogue in Technology.

Introduction

Delve into the academic richness of Multimodal Technologies and Interaction with our guidelines, detailing its aims and scope. Our resource identifies emerging and trending topics paving the way for new academic progress. We also provide insights into declining or waning topics, helping you stay informed about changing research landscapes. Evaluate highly cited topics and recent publications within these guidelines to align your work with influential scholarly trends.
LanguageEnglish
ISSN-
PublisherMDPI
Support Open AccessNo
Country-
Type-
Converge-
AbbreviationMULTIMODAL TECHNOLOG / Multimodal Technol. Interaction
Frequency12 issues/year
Time To First Decision-
Time To Acceptance-
Acceptance Rate-
Home Page-
AddressST ALBAN-ANLAGE 66, CH-4052 BASEL, SWITZERLAND

Aims and Scopes

The journal 'Multimodal Technologies and Interaction' focuses on the integration and application of various technological modalities to enhance interaction across different fields. It emphasizes innovative approaches in education, health, and user experience design, while also addressing the societal implications of multimodal technology.
  1. Multimodal Interaction Design:
    The journal explores how multiple sensory modalities can be effectively combined to create richer interaction experiences, particularly in virtual and augmented reality environments.
  2. Educational Technology Integration:
    Research on the application of multimodal technologies in educational settings is a core focus, investigating how these tools can enhance learning outcomes and engagement.
  3. Health and Rehabilitation Technologies:
    The journal addresses the use of multimodal technologies in health contexts, including rehabilitation tools and methods to support cognitive and physical health.
  4. User Experience and Usability Studies:
    A significant emphasis is placed on user-centered design, evaluating how users interact with multimodal systems and the effectiveness of these interactions.
  5. Cultural Heritage and Community Engagement:
    The journal also covers how multimodal technologies can facilitate the preservation and sharing of cultural heritage, fostering community involvement and education.
  6. Human-Robot Interaction:
    Research is conducted on the dynamics of human-robot interactions, focusing on how multimodal feedback can enhance communication and usability.
Recent years have seen the emergence of several innovative themes within 'Multimodal Technologies and Interaction.' These trends reflect the evolving landscape of technology and its applications across various disciplines, highlighting areas of growing interest and research potential.
  1. Immersive Learning Environments:
    There is a rising trend in developing immersive learning experiences using augmented and virtual reality, aimed at enhancing engagement and retention in educational contexts.
  2. AI and Machine Learning Integration:
    The integration of artificial intelligence and machine learning techniques into multimodal systems is gaining traction, particularly for personalized user experiences and adaptive learning.
  3. Wellness and Therapeutic Applications:
    Emerging research focuses on the use of multimodal technologies for wellness and therapeutic applications, including cognitive rehabilitation and mental health support.
  4. Interactive Cultural Heritage Experiences:
    The field is increasingly exploring how multimodal technologies can enhance the accessibility and engagement of cultural heritage, allowing for richer visitor experiences.
  5. Social and Emotional Interaction Design:
    New studies are delving into the design of socially and emotionally responsive systems, particularly in human-robot interactions and educational settings.

Declining or Waning

While 'Multimodal Technologies and Interaction' continues to thrive in several key areas, certain themes have shown a decline in prominence over recent years. This may reflect shifts in research interest or advancements in technology that have altered the focus of scholarly inquiry.
  1. Traditional User Interface Design:
    There appears to be a waning emphasis on conventional user interface design methodologies as the field moves towards more immersive and engaging multimodal experiences.
  2. Physical Interaction with Digital Content:
    Research on purely physical interactions, such as touch-based interfaces without multimodal feedback, has decreased as the integration of sensory modalities becomes more prevalent.
  3. Basic Virtual Reality Applications:
    The exploration of basic virtual reality applications, without significant innovations or multimodal enhancements, seems to be declining in favor of more complex, integrated systems.
  4. Static Educational Tools:
    There is a noticeable reduction in studies focusing exclusively on static educational tools, as the field shifts towards dynamic, interactive learning environments.
  5. Single-Modal Therapeutic Approaches:
    Research concentrating on single-modality therapeutic interventions is becoming less common, with a growing preference for multimodal approaches that address diverse user needs.

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