Journal of Gaming and Virtual Worlds

Scope & Guideline

Advancing Research in Virtual Reality and Gaming.

Introduction

Welcome to the Journal of Gaming and Virtual Worlds information hub, where our guidelines provide a wealth of knowledge about the journal’s focus and academic contributions. This page includes an extensive look at the aims and scope of Journal of Gaming and Virtual Worlds, highlighting trending and emerging areas of study. We also examine declining topics to offer insight into academic interest shifts. Our curated list of highly cited topics and recent publications is part of our effort to guide scholars, using these guidelines to stay ahead in their research endeavors.
LanguageEnglish
ISSN1757-191x
PublisherINTELLECT LTD
Support Open AccessNo
CountryUnited Kingdom
TypeJournal
Convergefrom 2009 to 2024
AbbreviationJ GAMING VIRTUAL WOR / J. Gaming Virtual Worlds
Frequency3 issues/year
Time To First Decision-
Time To Acceptance-
Acceptance Rate-
Home Page-
AddressTHE MILL, PARNALL RD, BRISTOL BS16 3JG, ENGLAND

Aims and Scopes

The Journal of Gaming and Virtual Worlds serves as an interdisciplinary platform for exploring the multifaceted dimensions of gaming culture, virtual environments, and their socio-cultural implications. The journal emphasizes innovative research methodologies and theoretical frameworks that deepen the understanding of games as complex cultural artifacts.
  1. Cultural and Social Impact of Games:
    Investigates how video games influence and reflect societal values, norms, and behaviors, including themes of inclusivity, diversity, and representation.
  2. Game Design and Mechanics:
    Analyzes the intricacies of game design, including mechanics, aesthetics, and player interactions, often employing case studies to illustrate these concepts.
  3. Narrative and Rhetoric in Gaming:
    Explores the storytelling aspects of games, examining how narratives are constructed and their rhetorical effects on players, especially regarding mental health and morality.
  4. Play and Experience:
    Focuses on the phenomenology of gaming and the player experience, including emotional responses, social dynamics, and the ethics surrounding gameplay.
  5. Technological and Economic Aspects of Gaming:
    Addresses the implications of technological advancements in gaming and the economic structures that support the gaming industry, including user-generated content, copyright issues, and gamification.
Recent publications in the Journal of Gaming and Virtual Worlds reveal emerging themes that reflect the evolving landscape of gaming research. These trends highlight the journal's commitment to addressing contemporary issues and innovations within the gaming sphere.
  1. Social Dynamics in Gaming:
    An increasing emphasis on the social aspects of gaming, particularly in multiplayer contexts, showcases the importance of community and social expressiveness among players.
  2. Mental Health and Gaming:
    Research focusing on mental health representations and player experiences is gaining traction, indicating a growing interest in the psychological implications of gaming.
  3. Diversity and Inclusivity:
    There is a notable rise in studies addressing diversity and inclusivity within gaming narratives and communities, reflecting broader societal movements towards representation.
  4. Game Localization and Globalization:
    An emerging focus on the localization of games and the cross-cultural implications of gaming indicates an interest in how games are adapted for different audiences globally.
  5. User-Generated Content and Copyright:
    Research on the implications of user-generated content and related legal issues is trending, highlighting the evolving relationship between players and game developers.

Declining or Waning

While the Journal of Gaming and Virtual Worlds has maintained a diverse range of themes, some areas of focus appear to be declining in prominence over recent years. This shift suggests a potential reorientation of scholarly interests within the gaming research community.
  1. Traditional Game Genres:
    Research centered on conventional game genres such as platformers and shooters has seen a decline, as scholars increasingly explore innovative and hybrid genres.
  2. Nostalgia in Gaming:
    The examination of nostalgic themes in gaming, while still relevant, has become less frequent, suggesting a shift towards contemporary and future gaming experiences.
  3. Single-Player Game Experiences:
    The focus on single-player gaming narratives and mechanics is waning as more research gravitates towards multiplayer and social gaming dynamics.
  4. Historical Gaming Analysis:
    While historical perspectives were once a significant focus, there seems to be a reduction in studies specifically analyzing historical games, likely as the field moves towards more current and emergent trends.

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