International Journal of Serious Games
metrics 2024
Fostering Collaboration Across Gaming Disciplines
Introduction
The International Journal of Serious Games is a pioneering publication dedicated to advancing the interdisciplinary field of serious games and their application in various domains such as education, artificial intelligence, and human-computer interaction. Published by SERIOUS GAMES SOC in Italy, this Open Access journal has been facilitating unrestricted access to innovative research since 2014. The journal is recognized for its quality, achieving prominent rankings in its categories, including Q2 in Education and Q2 in Computer Graphics and Computer-Aided Design as of 2023. With its commitment to academic rigor, it places itself as an essential resource for researchers, professionals, and students seeking to explore the transformative potential of serious games. Housed at the IST INT COMUNICAZIONI, VILLA PIAGGIO, GENOA, the journal continues to foster knowledge sharing and collaboration across disciplines, enriching the global discourse on gaming for impact.
Metrics 2024
Metrics History
Rank 2024
Scopus
IF (Web Of Science)
JCI (Web Of Science)
Quartile History
Similar Journals
JOURNAL OF EDUCATIONAL PSYCHOLOGY
Transforming Education Through Psychological InsightsJOURNAL OF EDUCATIONAL PSYCHOLOGY, published by the American Psychological Association, stands as a crucial resource in the fields of developmental and educational psychology. With an impressive impact factor that secures its position in the Q1 quartile of both developmental and educational psychology categories, this journal caters to a diverse audience comprising researchers, educators, and policy-makers. Since its inception in 1910, it has consistently provided groundbreaking research and insights that shape educational practices and psychological theories. The journal’s Scopus rankings reflect its significant influence, being positioned within the top 2% of journals in social sciences education and the top 4% in developmental psychology. Although the journal does not offer open access, its rigorous peer-review process ensures the publication of high-quality articles that advance the understanding of learning processes and educational methodologies. Researchers and practitioners alike will find invaluable contributions that inform and transform the educational landscape.
International Journal of Gaming and Computer-Mediated Simulations
Advancing Research in Digital InteractionsThe International Journal of Gaming and Computer-Mediated Simulations, published by IGI Global, serves as a pivotal platform for the dissemination of cutting-edge research in the realms of gaming and computer-mediated interactions. Established in 2009, it has consistently provided a scholarly space for innovative discussions around the implications, advancements, and societal impacts of gaming technologies and simulations. With an impressive impact factor as it continues to grow within the Q3 category of Computer Science Applications, this journal ranks #491 out of 817 in Scopus, highlighting its significance within an evolving discipline. Featuring contributions from both established and emerging scholars, the journal aims to bridge theoretical knowledge and practical application, thereby nourishing the academic pursuits of researchers, practitioners, and students alike. Access to the journal's rich content is critical for those striving to keep pace in this dynamic field, making it an essential resource for anyone invested in the future of gaming and computer-mediated environments.
International Journal of Information and Communication Technology Education
Empowering educators through impactful research and insights.International Journal of Information and Communication Technology Education (ISSN: 1550-1876, E-ISSN: 1550-1337), published by IGI Global, stands at the forefront of educational research, focusing on innovative uses of information and communication technologies in the educational landscape. With an impressive impact factor and consistently high rankings—the journal is positioned in the Q3 category for both Computer Science Applications and Education in the 2023 evaluations—this journal serves as a vital platform for scholarly contributions that aim to advance teaching methodologies and enhance learning experiences. Spanning from 2005 to 2024, it explores diverse topics in e-learning and technology-enhanced education, making it an essential resource for researchers, professionals, and students passionate about the intersection of technology and pedagogy. Though specifically not an open-access journal, the invaluable insights it offers foster knowledge dissemination and innovation in the field. Located in the United States, at 701 E Chocolate Ave, Hershey, PA, the journal remains committed to fostering a collaborative and transformative approach to learning in today's digitally-driven society.
Computer Assisted Language Learning
Innovating the Future of Language EducationComputer Assisted Language Learning is a prestigious journal dedicated to the interdisciplinary field of language education technology, published by Routledge Journals, Taylor & Francis Ltd. With its ISSN 0958-8221 and E-ISSN 1744-3210, the journal has become a cornerstone for researchers and practitioners interested in the innovative integration of computer technology in language learning processes. As of 2023, it holds an impressive impact factor, ranking Q1 in both Computer Science Applications and Linguistics and Language categories, indicating its significance within these scholarly domains. The journal covers a wide array of subjects, including language acquisition, educational technology, and instructional design, facilitating an understanding of how digital tools can enhance language learning experiences. Its rigorous editorial standards ensure that published articles undergo thorough peer review, making it a highly respected platform for disseminating cutting-edge research. With an extensive publication history dating back to 1990 and an ongoing commitment to exploring the dynamics of language learning in digital contexts, this journal is essential for academics, educators, and students alike who are looking to stay at the forefront of research in computer-assisted language education.
Journal of Gaming and Virtual Worlds
Connecting Scholars and Practitioners in Gaming.The Journal of Gaming and Virtual Worlds, published by INTELLECT LTD, serves as a pivotal platform for the exploration and dissemination of research in the rapidly evolving fields of gaming, virtual reality, and digital interactions. With an ISSN of 1757-191X and an E-ISSN of 1757-1928, this journal has established itself as a significant contributor to the landscape of computer graphics, computer science applications, and human-computer interaction within the UK and beyond. Operating from Bristol, England, the journal covers a spectrum of interdisciplinary topics that appeal to researchers, practitioners, and students alike, facilitating an enriched understanding of virtual technological advancements. The journal currently holds a Q3 ranking in both Computer Graphics and Computer-Aided Design and Computer Science Applications, as well as a Q4 ranking in Human-Computer Interaction, reflecting its commitment to high-quality scholarship. As it continues to publish pioneering research up to the year 2024, the Journal of Gaming and Virtual Worlds remains a valuable resource for those looking to stay at the forefront of the gaming and virtual environments domain.
Advances in Human-Computer Interaction
Unlocking the potential of human and computer synergy.Advances in Human-Computer Interaction is a premier peer-reviewed journal published by HINDAWI LTD, dedicated to the exploration of cutting-edge research and innovation in the field of Human-Computer Interaction (HCI). With an ISSN of 1687-5893 and an E-ISSN of 1687-5907, this Open Access journal has been contributing to the scientific community since 2008, offering unrestricted access to critical findings and advancements. Based in Egypt with an address at ADAM HOUSE, 3RD FLR, 1 FITZROY SQ, LONDON W1T 5HF, ENGLAND, it occupies a notable position in the academic landscape, reflected in its 2023 Scopus ranking of Rank #57/145 and a 61st percentile in the Human-Computer Interaction category. As a Q3 journal, it plays a crucial role in disseminating research that bridges the gap between humans and technology, providing valuable insights for researchers, professionals, and students pursuing expertise in this dynamic field. The journal’s converged years from 2010 to 2024 signify its ongoing commitment to advancing knowledge and fostering collaboration among HCI experts worldwide.
JMIR Serious Games
Advancing Health Outcomes with Serious GamingJMIR Serious Games is a leading open-access journal published by JMIR PUBLICATIONS, INC, dedicated to disseminating high-quality research in the emerging field of serious games for health. Since its establishment in 2013, the journal has positioned itself at the forefront of innovative strategies using game technology to improve health outcomes, rehabilitation, and mental health treatment. With a commendable impact factor and a prestigious Q1 ranking in Biomedical Engineering, Physical Therapy, and Rehabilitation for 2023, JMIR Serious Games stands out as a crucial resource for professionals and researchers aiming to explore the intersection of gaming and health sciences. The journal fosters a collaborative environment that encourages the sharing of cutting-edge research findings and applications, making it an essential reference for academics, practitioners, and students interested in harnessing the potential of serious games to transform healthcare practices.
Visual Informatics
Leading the Charge in Computer Graphics InnovationVisual Informatics is a premier academic journal published by Elsevier, dedicated to advancing the fields of computer graphics, computer-aided design, and human-computer interaction. Since its launch in 2017, this Open Access journal has swiftly established itself as a leading platform for innovative research, reflected in its impressive impact factor and robust rankings in various Scopus categories. In 2023, it proudly holds positions in the top quartile (Q1) for Computer Graphics and Computer-Aided Design, Human-Computer Interaction, and Software, showcasing its influential contributions to these dynamic fields. Based in Amsterdam, Netherlands, Visual Informatics encourages the dissemination of high-quality, peer-reviewed articles that explore the intersection of visual technology and user experience, serving as an invaluable resource for researchers, professionals, and students seeking to stay at the forefront of these evolving disciplines.
Education and Training
Fostering lifelong learning through impactful research.Education and Training is a leading peer-reviewed journal published by Emerald Group Publishing Ltd, dedicated to advancing the fields of education and professional development. With an impressive impact factor and recognized as a Q1 journal in both Business, Management, and Education, it serves as a crucial resource for researchers, educators, and practitioners. The journal's rich history, dating back to 1959, reflects its enduring commitment to delivering high-quality, research-driven insights that inform educational practices and management strategies. The Scopus rankings further affirm its significance in the academic community, showcasing its competitive position within the social sciences. Notably, the journal does not currently offer open access options, ensuring a curated audience of scholarly individuals who value rigorous academic contributions. By providing a platform for innovative research and thought leadership, Education and Training continues to shape the discourse on effective educational methodologies and enhance lifelong learning across various contexts.
International Journal of Computer Games Technology
Bridging Academia and Practice in GamingInternational Journal of Computer Games Technology, an esteemed publication from HINDAWI LTD, serves as a pivotal platform for scholars and practitioners in the realms of computer graphics, software, and human-computer interaction. Since its inception in 2008 as an open-access journal, it has committed to disseminating cutting-edge research and innovative practices within the gaming technology sector. The journal, identified by its ISSN 1687-7047 and E-ISSN 1687-7055, is based in the United States and boasts a converged publication timeline from 2009 to 2024. Recognized in the 2023 Category Quartiles for its contributions to notable fields, it ranks Q3 in Computer Graphics and Computer-Aided Design, Q4 in Human-Computer Interaction, and Q3 in Software. With its active presence in Scopus rankings, the journal holds commendable positions in multiple categories, indicating a growing impact on the academic community. This journal not only aims to advance knowledge but also encourages collaborative exploration and innovative solutions, making it an essential resource for researchers, professionals, and students dedicated to the evolution of gaming technology.