Journal of Gaming and Virtual Worlds
metrics 2024
Shaping the Dialogue on Digital Realities.
Introduction
The Journal of Gaming and Virtual Worlds, published by INTELLECT LTD, serves as a pivotal platform for the exploration and dissemination of research in the rapidly evolving fields of gaming, virtual reality, and digital interactions. With an ISSN of 1757-191X and an E-ISSN of 1757-1928, this journal has established itself as a significant contributor to the landscape of computer graphics, computer science applications, and human-computer interaction within the UK and beyond. Operating from Bristol, England, the journal covers a spectrum of interdisciplinary topics that appeal to researchers, practitioners, and students alike, facilitating an enriched understanding of virtual technological advancements. The journal currently holds a Q3 ranking in both Computer Graphics and Computer-Aided Design and Computer Science Applications, as well as a Q4 ranking in Human-Computer Interaction, reflecting its commitment to high-quality scholarship. As it continues to publish pioneering research up to the year 2024, the Journal of Gaming and Virtual Worlds remains a valuable resource for those looking to stay at the forefront of the gaming and virtual environments domain.
Metrics 2024
Metrics History
Rank 2024
Scopus
IF (Web Of Science)
JCI (Web Of Science)
Quartile History
Similar Journals
Multimodal Technologies and Interaction
Connecting Disciplines for Cutting-Edge Interaction.Multimodal Technologies and Interaction, published by MDPI since 2017, is an esteemed open-access journal based in Switzerland, dedicated to the exploration and advancement of innovative multimodal systems that enhance user experience across various digital platforms. With its commitment to disseminating high-quality research in diverse areas such as Computer Networks and Communications, Human-Computer Interaction, and Neuroscience, the journal has rapidly established itself within the academic community, achieving a commendable position in Scopus rankings including Q2 in both Computer Networks and Communications and Computer Science Applications. As an essential resource for researchers, professionals, and students alike, Multimodal Technologies and Interaction fosters interdisciplinary dialogue and supports the development of cutting-edge technologies, ensuring that advancements in multimodal interaction are accessible to a global audience. Scholars can benefit from its Open Access format, allowing unrestricted access to influential studies that shape the future of technology and interaction design.
Gaming Law Review-Economics Regulation Compliance and Policy
Empowering Stakeholders with Critical Gaming Insights.Gaming Law Review: Economics Regulation Compliance and Policy is a groundbreaking journal published by Mary Ann Liebert, Inc., a renowned leader in disseminating cutting-edge research across various fields. Focused on the intersection of gaming, law, and economics, this journal delves into pressing issues regarding regulation, compliance, and policy surrounding the gaming industry. With an ISSN of 2572-5300 and E-ISSN 2572-5327, it serves as a crucial platform for academics, legal professionals, and policymakers to explore the dynamic landscape of gaming legislation and economic impact. While currently not open access, the journal allows for in-depth analysis and discussion necessary to navigate the complexities within this evolving field. With the rapid growth of the gaming sector, Gaming Law Review plays a vital role in contributing to an informed dialogue and providing researchers, professionals, and students access to pivotal insights and developments in gaming law and policy.
Bulletin of the Technical Committee on Learning Technology
Bridging Knowledge and Innovation in Learning TechnologiesBulletin of the Technical Committee on Learning Technology, published by IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC, is a pivotal journal that intersects the realms of education and computer science. With a noteworthy ISSN of 2306-0212, this journal serves as a vital platform for disseminating innovative research and development in learning technologies, particularly focusing on technological advancements that enhance educational environments and methodologies. Although coverage in Scopus has been discontinued, the journal's past contributions are reflected in its competitive rankings, with a position of Rank #624 in Social Sciences - Education and Rank #427 in Computer Science - Computer Science Applications. This indicates a solid niche in the academic landscape, making it a valuable resource for researchers, educators, and practitioners seeking to advance the dialogue around technology integration in learning. The Bulletin fosters an open exchange of knowledge and encourages the exploration of emerging technology applications in education, positioning itself as an important component in the ongoing development of learning technologies.
Games and Culture
Illuminating the Impact of Gaming on Cultural DynamicsGames and Culture is a premier interdisciplinary journal published by SAGE Publications Inc, focusing on the rich intersection of gaming, culture, and society. With an ISSN of 1555-4120 and an E-ISSN of 1555-4139, this esteemed journal facilitates critical discussions and innovative research contributions in fields ranging from anthropology and communication to applied psychology and cultural studies. Its exceptional standing is reflected in its various Scopus rankings, placing it in the 99th percentile for Cultural Studies and the 98th percentile for Anthropology, among others. Covering research from its inception in 2006 through 2024, Games and Culture is devoted to advancing the understanding of how games influence cultural expressions and vice versa, making it an invaluable resource for academics, practitioners, and students alike. While the journal is not open access, its comprehensive scope and high-impact findings ensure that it remains a crucial platform for scholarly exchange and discovery in understanding the increasingly significant role of gaming in contemporary culture.
Journal on Multimodal User Interfaces
Advancing User Experience Through Multimodal InsightsJournal on Multimodal User Interfaces, published by Springer, serves as a vital platform for scholarly exchange in the rapidly evolving fields of Human-Computer Interaction and Signal Processing. Established in 2008 and continuing through 2024, this journal maintains a high profile in academia, currently ranking in the Q2 category for both fields, indicating its significant contribution to ongoing research and practical applications. With its Scopus rankings placing it at #34 in Signal Processing and #49 in Human-Computer Interaction, it is recognized for publishing high-quality, impactful research. Although it is not an Open Access journal, the Journal on Multimodal User Interfaces remains accessible through institutional subscriptions. Researchers, professionals, and students will find the journal an essential resource for advancing knowledge and fostering collaboration in multimodal interaction technologies, which are crucial for enhancing user experience and developing intelligent systems.
Computers
Empowering Scholars in Computer Networks and BeyondComputers is a leading journal published by MDPI, dedicated to advancing research in the fields of computer networks and communications, as well as human-computer interaction. Since its inception in 2012, it has established itself as a vital resource for scholars and practitioners, achieving an impressive Q2 ranking in Computer Networks and Communications and a Q3 ranking in Human-Computer Interaction as of 2023. The journal is indexed in Scopus, highlighting its relevance with a rank of #135/395 and #72/145 in their respective categories. Published in Switzerland, this open-access journal ensures widespread dissemination of research findings, supporting the global academic community in enhancing technologies relevant to computer science. Access options are available, fostering an environment where knowledge is shared freely. With an emphasis on innovation, redesign, and collaboration between humans and technology, Computers plays a crucial role in shaping the future of digital interactions.
SIMULATION & GAMING
Innovating Research in Simulation and Gaming DynamicsSIMULATION & GAMING, published by SAGE PUBLICATIONS INC, is a leading academic journal that explores the intersection of simulation and gaming within diverse fields such as business, social sciences, and computer science. With an ISSN of 1046-8781 and an E-ISSN of 1552-826X, this journal stands out in its commitment to advancing knowledge through high-quality research and innovative methodologies. As a testament to its influence, it is ranked Q1 in Social Sciences and Q2 in both Business, Management and Accounting, and Computer Science Applications, indicating its reputable position among scholars. Researchers, educators, and professionals will find valuable insights into the applications and implications of simulation and gaming, making it an essential resource for cutting-edge developments in these rapidly evolving domains. Access to its comprehensive archives allows for exploration of pivotal studies dating back to 1970, supporting the ongoing dialogue in this interdisciplinary area of research.
International Journal of Digital Multimedia Broadcasting
Illuminating the Path of Multimedia AdvancementsThe International Journal of Digital Multimedia Broadcasting is a leading scholarly platform dedicated to the interdisciplinary exploration of digital multimedia broadcasting, published by HINDAWI LTD. With an ISSN of 1687-7578 and an E-ISSN of 1687-7586, this Open Access journal has made significant strides since its inception in 2008, ensuring wide accessibility and dissemination of research. Based in the United States, at Adam House, 3rd Flr, 1 Fitzroy Sq, London W1T 5HF, England, the journal covers a range of topics relevant to Communication, Electrical and Electronic Engineering, and Media Technology, boasting impressive Scopus rankings that highlight its influence in these fields. As part of the Q3 category in Communication and Electrical Engineering, and Q2 in Media Technology for 2023, the journal serves a vital role in fostering the understanding of technological advancements and their applications in multimedia broadcasting. Researchers, professionals, and students are encouraged to contribute to and benefit from the journal's rich repository of knowledge, paving the way for innovative developments in this dynamic industry.
International Journal of Computer Games Technology
Connecting Research and Practice in Game TechnologyInternational Journal of Computer Games Technology, an esteemed publication from HINDAWI LTD, serves as a pivotal platform for scholars and practitioners in the realms of computer graphics, software, and human-computer interaction. Since its inception in 2008 as an open-access journal, it has committed to disseminating cutting-edge research and innovative practices within the gaming technology sector. The journal, identified by its ISSN 1687-7047 and E-ISSN 1687-7055, is based in the United States and boasts a converged publication timeline from 2009 to 2024. Recognized in the 2023 Category Quartiles for its contributions to notable fields, it ranks Q3 in Computer Graphics and Computer-Aided Design, Q4 in Human-Computer Interaction, and Q3 in Software. With its active presence in Scopus rankings, the journal holds commendable positions in multiple categories, indicating a growing impact on the academic community. This journal not only aims to advance knowledge but also encourages collaborative exploration and innovative solutions, making it an essential resource for researchers, professionals, and students dedicated to the evolution of gaming technology.
Computer Science-AGH
Empowering Researchers with Accessible InsightsComputer Science-AGH, published by the AGH University of Science & Technology Press in Poland, is an esteemed open access journal that has been disseminating high-quality research since 2004. With ISSN 1508-2806 and E-ISSN 2300-7036, this journal focuses on a diverse range of areas within the computer science discipline, including but not limited to Artificial Intelligence, Computational Theory, Computer Graphics, and Networks. While it currently holds a Q4 ranking across several categories as of 2023, it actively promotes research that contributes to the academic community's understanding and evolution in the field. The journal's commitment to open access ensures that vital research is accessible to a wider audience, fostering collaboration and innovation. With its comprehensive focus and strategic publication goals, Computer Science-AGH plays a crucial role in advancing the frontiers of computer science research and education, making it an invaluable resource for researchers, professionals, and students alike.