Journal of Gaming and Virtual Worlds
metrics 2024
Pioneering Insights into Gaming and Virtual Worlds.
Introduction
The Journal of Gaming and Virtual Worlds, published by INTELLECT LTD, serves as a pivotal platform for the exploration and dissemination of research in the rapidly evolving fields of gaming, virtual reality, and digital interactions. With an ISSN of 1757-191X and an E-ISSN of 1757-1928, this journal has established itself as a significant contributor to the landscape of computer graphics, computer science applications, and human-computer interaction within the UK and beyond. Operating from Bristol, England, the journal covers a spectrum of interdisciplinary topics that appeal to researchers, practitioners, and students alike, facilitating an enriched understanding of virtual technological advancements. The journal currently holds a Q3 ranking in both Computer Graphics and Computer-Aided Design and Computer Science Applications, as well as a Q4 ranking in Human-Computer Interaction, reflecting its commitment to high-quality scholarship. As it continues to publish pioneering research up to the year 2024, the Journal of Gaming and Virtual Worlds remains a valuable resource for those looking to stay at the forefront of the gaming and virtual environments domain.
Metrics 2024
Metrics History
Rank 2024
Scopus
IF (Web Of Science)
JCI (Web Of Science)
Quartile History
Similar Journals
COMPUTER ANIMATION AND VIRTUAL WORLDS
Exploring the Boundaries of Imagination and Technology.COMPUTER ANIMATION AND VIRTUAL WORLDS, published by Wiley, is a pivotal journal in the fields of Computer Graphics and Computer-Aided Design, as well as Software. With a focus on the intersection of technology and creativity, the journal provides a platform for researchers and professionals to share innovative studies, new methodologies, and insights that shape the future of computer animation and virtual environments. Currently holding a Q2 category in Computer Graphics and a Q3 in Software for 2023, it ranks #63 out of 106 in its niche, highlighting its influence and relevance in the academic community. Though the journal operates under a subscription model, it also offers options for open access, ensuring that a broader audience can engage with groundbreaking research. The journal has been publishing continuously since its inception in 2004 and looks forward to further contributions as it moves towards its 20th anniversary in 2024. Whether you are a seasoned researcher, an industry professional, or a student eager to explore these dynamic fields, COMPUTER ANIMATION AND VIRTUAL WORLDS is an essential resource for advancing knowledge and innovation.
International Journal of Computer Games Technology
Shaping Tomorrow's Gaming LandscapeInternational Journal of Computer Games Technology, an esteemed publication from HINDAWI LTD, serves as a pivotal platform for scholars and practitioners in the realms of computer graphics, software, and human-computer interaction. Since its inception in 2008 as an open-access journal, it has committed to disseminating cutting-edge research and innovative practices within the gaming technology sector. The journal, identified by its ISSN 1687-7047 and E-ISSN 1687-7055, is based in the United States and boasts a converged publication timeline from 2009 to 2024. Recognized in the 2023 Category Quartiles for its contributions to notable fields, it ranks Q3 in Computer Graphics and Computer-Aided Design, Q4 in Human-Computer Interaction, and Q3 in Software. With its active presence in Scopus rankings, the journal holds commendable positions in multiple categories, indicating a growing impact on the academic community. This journal not only aims to advance knowledge but also encourages collaborative exploration and innovative solutions, making it an essential resource for researchers, professionals, and students dedicated to the evolution of gaming technology.
HUMAN-COMPUTER INTERACTION
Fostering Collaboration Between Humans and MachinesHUMAN-COMPUTER INTERACTION is a premier academic journal published by Taylor & Francis Inc, dedicated to the interdisciplinary field of HCI, which explores the dynamic interactions between humans and computers. With its ISSN 0737-0024 and E-ISSN 1532-7051, the journal maintains a strong presence within the academic community and is recognized for its significant impact, holding a commendable impact factor that underscores its relevance. Ranked in the Q1 category for both Applied Psychology and Human-Computer Interaction, it occupies a critical position in Scopus rankings, listed as #15 in Applied Psychology and #11 in Computer Science, Human-Computer Interaction, placing it in the top 6% of relevant fields. Covering a broad spectrum of topics from usability studies to user experience design, the journal aims to facilitate innovative research and provide insights that bridge theoretical frameworks and practical applications. Published since 1985 and continuously evolving, HUMAN-COMPUTER INTERACTION remains an essential resource for researchers, professionals, and students eager to contribute to and benefit from advances in understanding how technology can effectively serve human needs.
IEEE COMPUTER GRAPHICS AND APPLICATIONS
Shaping the Future of Graphics with Insightful ResearchIEEE Computer Graphics and Applications is a premier journal published by the IEEE Computer Society, focusing on the rapidly evolving fields of computer graphics and computer-aided design. With an established history since 1981, this journal has become a vital platform for disseminating innovative research and applications that bridge theory and practice. It is indexed in Scopus, holding a respectable rank of #49 in Computer Graphics and Computer-Aided Design and #250 in Software, reflecting its significant contribution to the academic community with a notable 54th and 38th percentile, respectively. While it currently operates without open access options, the journal continues to provide valuable insights that cater to researchers, professionals, and students alike, striving to push the boundaries of technology and creativity. With plans to converge until 2024, IEEE Computer Graphics and Applications remains committed to fostering advancements in the discipline, making it an essential resource for those at the forefront of computer graphics innovation.
Games and Culture
Connecting Worlds: Where Gaming Meets CultureGames and Culture is a premier interdisciplinary journal published by SAGE Publications Inc, focusing on the rich intersection of gaming, culture, and society. With an ISSN of 1555-4120 and an E-ISSN of 1555-4139, this esteemed journal facilitates critical discussions and innovative research contributions in fields ranging from anthropology and communication to applied psychology and cultural studies. Its exceptional standing is reflected in its various Scopus rankings, placing it in the 99th percentile for Cultural Studies and the 98th percentile for Anthropology, among others. Covering research from its inception in 2006 through 2024, Games and Culture is devoted to advancing the understanding of how games influence cultural expressions and vice versa, making it an invaluable resource for academics, practitioners, and students alike. While the journal is not open access, its comprehensive scope and high-impact findings ensure that it remains a crucial platform for scholarly exchange and discovery in understanding the increasingly significant role of gaming in contemporary culture.
Computer Science-AGH
Connecting Ideas, Inspiring Collaboration in ComputingComputer Science-AGH, published by the AGH University of Science & Technology Press in Poland, is an esteemed open access journal that has been disseminating high-quality research since 2004. With ISSN 1508-2806 and E-ISSN 2300-7036, this journal focuses on a diverse range of areas within the computer science discipline, including but not limited to Artificial Intelligence, Computational Theory, Computer Graphics, and Networks. While it currently holds a Q4 ranking across several categories as of 2023, it actively promotes research that contributes to the academic community's understanding and evolution in the field. The journal's commitment to open access ensures that vital research is accessible to a wider audience, fostering collaboration and innovation. With its comprehensive focus and strategic publication goals, Computer Science-AGH plays a crucial role in advancing the frontiers of computer science research and education, making it an invaluable resource for researchers, professionals, and students alike.
Multimodal Technologies and Interaction
Transforming Interaction Design for Tomorrow's Technologies.Multimodal Technologies and Interaction, published by MDPI since 2017, is an esteemed open-access journal based in Switzerland, dedicated to the exploration and advancement of innovative multimodal systems that enhance user experience across various digital platforms. With its commitment to disseminating high-quality research in diverse areas such as Computer Networks and Communications, Human-Computer Interaction, and Neuroscience, the journal has rapidly established itself within the academic community, achieving a commendable position in Scopus rankings including Q2 in both Computer Networks and Communications and Computer Science Applications. As an essential resource for researchers, professionals, and students alike, Multimodal Technologies and Interaction fosters interdisciplinary dialogue and supports the development of cutting-edge technologies, ensuring that advancements in multimodal interaction are accessible to a global audience. Scholars can benefit from its Open Access format, allowing unrestricted access to influential studies that shape the future of technology and interaction design.
SIMULATION & GAMING
Navigating New Frontiers in Interactive LearningSIMULATION & GAMING, published by SAGE PUBLICATIONS INC, is a leading academic journal that explores the intersection of simulation and gaming within diverse fields such as business, social sciences, and computer science. With an ISSN of 1046-8781 and an E-ISSN of 1552-826X, this journal stands out in its commitment to advancing knowledge through high-quality research and innovative methodologies. As a testament to its influence, it is ranked Q1 in Social Sciences and Q2 in both Business, Management and Accounting, and Computer Science Applications, indicating its reputable position among scholars. Researchers, educators, and professionals will find valuable insights into the applications and implications of simulation and gaming, making it an essential resource for cutting-edge developments in these rapidly evolving domains. Access to its comprehensive archives allows for exploration of pivotal studies dating back to 1970, supporting the ongoing dialogue in this interdisciplinary area of research.
Technoetic Arts
Illuminating the Future of Art through Technological LensTechnoetic Arts, an influential journal published by INTELLECT LTD, serves as a vital platform for interdisciplinary research at the intersection of the arts, philosophy, and technology. Established in 2003, this journal has evolved to encompass a diverse range of innovative topics, while focusing on the critical examination of art's future amid rapid technological advances. With an ISSN of 1477-965X and E-ISSN 1758-9533, it appeals to researchers, professionals, and students interested in explorations within the fields of Computer Science Applications, Human-Computer Interaction, Philosophy, and Visual Arts and Performing Arts. Although currently not open access, Technoetic Arts is recognized for its rigorous scholarship, as evidenced by its Scopus rankingsāachieving the 75th percentile in Visual Arts and Performing Arts. The journal operates from its base in the United Kingdom, offering a unique lens through which contemporary techno-artistic dialogues are examined and promoted. As it aims for continuous improvement in academic merit and relevance, Technoetic Arts remains an essential resource for anyone looking to engage with the transformative power of technology in art.
ICGA JOURNAL
Advancing computational insights for a dynamic future.Welcome to the ICGA Journal, an esteemed publication by IOS Press, dedicated to advancing the field of computational and algorithmic research within computer science. Established with the ambition of fostering innovative dialogue among researchers, this journal focuses on diverse areas such as computer graphics, human-computer interaction, and computational mechanics. Despite undergoing some changes over the years, including its coverage discontinuation in Scopus, the ICGA Journal remains a pivotal resource for professionals and students alike, offering insights into cutting-edge research and methodologies. With a rich history spanning from 2005 to 2015 and in 2017, it continues to be a platform for scholarly exchange, striving to elevate the discourse in the field. Explore the journal's vision through its open access options that promote knowledge dissemination and accessibility among the global research community.