JMIR Serious Games
Scope & Guideline
Advancing Health Outcomes with Serious Gaming
Introduction
Aims and Scopes
- Serious Games for Health:
Research on the design, implementation, and effectiveness of serious games specifically aimed at addressing health issues, rehabilitation, and health education. - Gamification in Health Interventions:
Investigation into the use of gamification principles to enhance the user engagement and effectiveness of health interventions, including mobile health applications and educational programs. - Virtual and Augmented Reality Applications:
Exploration of virtual reality (VR) and augmented reality (AR) technologies in health contexts, particularly for rehabilitation, training, and therapeutic purposes. - Behavioral Health and Mental Health Games:
Studies focused on the use of games to promote mental health, address disorders, and enhance coping strategies, particularly among children and adolescents. - Technology-Enhanced Learning in Health Education:
Research on how serious games and gamified approaches can be integrated into health professional education to improve learning outcomes and skill acquisition. - Physical Activity Promotion through Exergames:
Examination of exergames (exercise video games) as tools for promoting physical activity among various populations, particularly older adults and children.
Trending and Emerging
- Integration of AI in Serious Games:
There is a growing trend towards exploring the role of artificial intelligence in enhancing the effectiveness and personalization of serious games for health. - Focus on Mental Health Interventions:
An increasing number of studies are dedicated to using serious games to address mental health issues, particularly among vulnerable populations such as children, adolescents, and older adults. - Collaborative and Multiplayer Gaming:
Emerging research is focusing on the potential of collaborative and multiplayer gaming environments to foster social interaction and improve health outcomes. - Data-Driven Approaches in Game Design:
The use of data analytics and machine learning to inform the design of serious games and assess their impact is becoming increasingly relevant in current research. - User-Centered Design Methods:
There is a notable trend towards employing user-centered design principles in the development of serious games, ensuring that the needs and preferences of end-users are prioritized.
Declining or Waning
- Traditional Gaming for Education:
There has been a noticeable decline in research specifically focused on traditional gaming as an educational tool, with more emphasis now on serious games and gamification. - Generalized Health Interventions:
Publications focusing on broad health interventions without the integration of gaming or technological elements are becoming less prevalent, as the journal emphasizes more innovative, game-based approaches. - Non-Interactive Digital Health Tools:
The interest in non-interactive digital health tools is waning, as the focus shifts towards more engaging and interactive solutions that involve user participation.
Similar Journals
Education and Training
Fostering lifelong learning through impactful research.Education and Training is a leading peer-reviewed journal published by Emerald Group Publishing Ltd, dedicated to advancing the fields of education and professional development. With an impressive impact factor and recognized as a Q1 journal in both Business, Management, and Education, it serves as a crucial resource for researchers, educators, and practitioners. The journal's rich history, dating back to 1959, reflects its enduring commitment to delivering high-quality, research-driven insights that inform educational practices and management strategies. The Scopus rankings further affirm its significance in the academic community, showcasing its competitive position within the social sciences. Notably, the journal does not currently offer open access options, ensuring a curated audience of scholarly individuals who value rigorous academic contributions. By providing a platform for innovative research and thought leadership, Education and Training continues to shape the discourse on effective educational methodologies and enhance lifelong learning across various contexts.
Acta Kinesiologica
Empowering the scientific community with impactful findings.Acta Kinesiologica is a distinguished journal dedicated to advancing the fields of kinesiology and health sciences. Published by the DRUSTVO PEDAGOGA TJELESNE & ZDRAVSTVENE KULTURE, this journal serves as a vital platform for researchers, professionals, and students to disseminate and engage with innovative findings in physical education, exercise science, and health promotion. With the ISSN 1840-2976 and E-ISSN 1840-3700, Acta Kinesiologica highlights contemporary research methodologies and interdisciplinary approaches that aim to enhance human movement and well-being. Although currently not an open-access journal, it is recognized for its commitment to quality and scholarly excellence. Researchers from around the globe benefit from its rigorous peer-review process, which ensures that only the most relevant and impactful studies are published. As the journal continues to evolve, it remains an essential resource for those seeking to expand their knowledge and contribute meaningfully to the scientific community in kinesiology and related disciplines.
JMIR mHealth and uHealth
Advancing Mobile Health for a Better TomorrowJMIR mHealth and uHealth is a leading peer-reviewed journal that focuses on the innovative aspects of mobile health (mHealth) and the utilization of technology in health care, published by JMIR Publications, Inc. Since its inception in 2013, this Open Access journal has rapidly established itself as a vital resource in the realm of health informatics, currently ranked #13 out of 138 in the Scopus category of Medicine - Health Informatics, placing it in the top 10th percentile. With a Q1 ranking in Health Informatics for 2023, it is recognized for its high-quality research contributions and significant impact in shaping the future of health technology. The journal serves as an essential platform for researchers, professionals, and students seeking to advance their understanding of how mobile solutions can enhance health outcomes and patient engagement. Accessible to a global audience, JMIR mHealth and uHealth aims to foster collaboration and innovation in the fields of mHealth and uHealth, encouraging the dissemination of research that transforms health care practices.
SIMULATION & GAMING
Navigating New Frontiers in Interactive LearningSIMULATION & GAMING, published by SAGE PUBLICATIONS INC, is a leading academic journal that explores the intersection of simulation and gaming within diverse fields such as business, social sciences, and computer science. With an ISSN of 1046-8781 and an E-ISSN of 1552-826X, this journal stands out in its commitment to advancing knowledge through high-quality research and innovative methodologies. As a testament to its influence, it is ranked Q1 in Social Sciences and Q2 in both Business, Management and Accounting, and Computer Science Applications, indicating its reputable position among scholars. Researchers, educators, and professionals will find valuable insights into the applications and implications of simulation and gaming, making it an essential resource for cutting-edge developments in these rapidly evolving domains. Access to its comprehensive archives allows for exploration of pivotal studies dating back to 1970, supporting the ongoing dialogue in this interdisciplinary area of research.
Annals of Rehabilitation Medicine-ARM
Fostering Knowledge and Innovation in Rehabilitation MedicineAnnals of Rehabilitation Medicine (ARM), published by the Korean Academy of Rehabilitation Medicine, is a distinguished open-access journal dedicated to advancing the field of rehabilitation medicine since its inception in 1977. With its E-ISSN 2234-0653, ARM aims to disseminate high-quality, peer-reviewed research that reflects both the breadth and depth of rehabilitation practices. As of 2023, the journal ranks in the Q2 quartile within the Rehabilitation category, placing it among the top half of journals in this domain, and it holds a respectable position in the Scopus rankings, being 70th out of 161 in the discipline. This journal emphasizes the importance of innovative research and clinical practices that improve patient outcomes in rehabilitation settings. Researchers, clinicians, and students alike will find valuable insights and the latest developments in rehabilitation science, enhancing their understanding and practice through its accessible content.
JMIR Medical Education
Pioneering Change in Healthcare Education for Global ImpactJMIR Medical Education is a leading journal published by JMIR Publications, Inc., specializing in the dynamic intersection of education and healthcare. Since its inception in 2015, the journal has embraced an open access model, ensuring that groundbreaking research is freely accessible to a global audience and facilitating knowledge exchange among educators, clinicians, and policy-makers. With an impressive impact factor established through its robust contributions to the field, JMIR Medical Education has quickly secured its position in the top quartile (Q1) of educational journals, ranking #137 out of 1543 in Social Sciences - Education and #58 out of 636 in Medicine - General Medicine according to Scopus metrics. This journal aims to address contemporary issues in medical education through innovative research, comprehensive reviews, and practical insights that enhance teaching and learning outcomes in the medical field. Positioned in Toronto, Canada, it reflects a commitment to advancing education in healthcare worldwide, making it an essential resource for researchers, professionals, and students dedicated to improving educational practices in medicine.
HEALTH EDUCATION JOURNAL
Pioneering Research for Global Health EducationThe HEALTH EDUCATION JOURNAL, published by SAGE Publications Ltd, is a leading peer-reviewed journal dedicated to advancing the field of health education through its rigorous research and insightful commentary. Established in 1943, this esteemed journal covers a broad spectrum of topics encompassing health education, behavioral health, and public health initiatives, making it essential reading for researchers, practitioners, and students alike. With a commendable Q2 ranking in both Education and Health (social science) categories and a significant presence in Scopus rankings, the journal underscores its commitment to scholarly excellence and impactful research. Although not an open-access publication, it provides vital access to empirical studies and theoretical discussions that shape health education practices and policies globally. The HEALTH EDUCATION JOURNAL is a vital resource for those looking to stay at the forefront of health education advancements, addressing contemporary challenges and fostering innovation in the field.
BEHAVIOUR & INFORMATION TECHNOLOGY
Bridging Technology and Human Behavior.BEHAVIOUR & INFORMATION TECHNOLOGY, published by Taylor & Francis Ltd, is a leading journal in the interdisciplinary field that bridges the gap between technology and human behavior. Established in 1982 and continuing through 2024, this journal has garnered a high reputation with impressive rankings in 2023 across various categories: Q1 in Arts and Humanities (miscellaneous), Q2 in Developmental and Educational Psychology, Q2 in Human-Computer Interaction, and Q1 in Social Sciences (miscellaneous). The journal's robust Scopus rankings point to its influence among peers, being placed in the top percentiles across multiple relevant disciplines. Although it does not offer open access, it remains a pivotal resource for researchers and practitioners interested in the dynamics of technology's impact on behavior. By publishing rigorously peer-reviewed research, BEHAVIOUR & INFORMATION TECHNOLOGY aims to foster insights that enhance our understanding of how information technology shapes human interactions and societal outcomes, making it a crucial publication for anyone engaged in this rapidly evolving field.
JOURNAL OF COMPUTER ASSISTED LEARNING
Pioneering Research in Computer-Assisted EducationWelcome to the JOURNAL OF COMPUTER ASSISTED LEARNING, a premier publication dedicated to the advancement of research in the fields of computer science applications, education, and e-learning. Published by WILEY, this journal has earned a prestigious reputation, holding a Q1 quartile ranking in both its primary categories for the year 2023. With its extensive reach since its inception in 1985, it features cutting-edge research that stimulates innovative practices in educational technology and pedagogical methods. Recognized for its impact with a remarkable Scopus ranking — 57th in Social Sciences/Education and 105th in Computer Science — the journal is a vital resource for scholars, educators, and practitioners looking to deepen their understanding of how technology enhances learning experiences. Although the journal is not open access, its commitment to quality research continues to resonate across the UK and globally, making it an essential platform for those engaged in enhancing educational outcomes through technology.
International Journal of Game-Based Learning
Discovering New Dimensions in Learning through GamesThe International Journal of Game-Based Learning serves as a vital platform for the exploration and dissemination of research focused on the intersection of gaming, education, and psychology. Published by IGI GLOBAL, a well-respected name in academic publishing, this journal seeks to provide valuable insights and innovative strategies that harness the educational potential of game-based learning. With a 2023 impact factor reflecting its growing influence—ranking in the Q3 category for Developmental and Educational Psychology and Education—this journal is essential for researchers and practitioners eager to bridge theory and practice through gamification. The journal is indexed in renowned databases such as Scopus, ranking in the 67th percentile for Social Sciences - Education and 51st percentile for Developmental and Educational Psychology, making it an anchor for scholarly contributions in these fields. By facilitating access to cutting-edge research, the International Journal of Game-Based Learning purports to redefine educational methodologies in an increasingly digital world.